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| Tweet Topic Started: Jul 23 2006, 09:22 PM (1,239 Views) | |
| Popcorn | Jul 24 2006, 12:25 PM Post #16 |
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Hardcore Member
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1. Dispersion Gun Was in the original weapon set. Sucked heavily because it has litterally no range. 2. Ghost Gun I considered it, but it never made it into the final version. IMO it's too powerful for gun 2 anyway. 3. Scifi-Sniper I hate that thing... 4. Plasma Grenades I tested the map out with these as opposed to regular nades, and I think the bigger explosions from the regulars work better for the map. 5. Mag Charger. Moose thought we should've used it at one point but we turned it down. 6. Proximinty Mines. Never thought about it. Don't see anything wrong with 'em, I might as well give them a whirl. The reason we have futuristic and modern-day style weapons is because the map's backstory doesn't take place very far from now. Yeah, there's lasers and stuff, but it's supposed to be in a time period in which those kinds of weapons are first discovered so conventional weaponry is still common. |
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| Knives | Jul 24 2006, 12:41 PM Post #17 |
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I didn't suggest the weaponset for this map
The dispersion gun is like a shotgun, it isn't meant for range... Like I said, the weaponset worked with my placement in utopia... |
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| ghostsniper | Jul 31 2006, 12:40 PM Post #18 |
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Zed's dead.
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Bump for judging I still think this is imbalanced |
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| The Moosehaunter | Jul 31 2006, 08:21 PM Post #19 |
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This moment is mine.
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Who cares? |
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| Shadow | Jul 31 2006, 08:32 PM Post #20 |
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Hardcore Member
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Exactly. GS your posts are becoming spam. No Team has yet to approve their map of being judged so lay off the bumping now please. Anyways.. Great map guys.
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| The Moosehaunter | Jul 31 2006, 09:17 PM Post #21 |
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This moment is mine.
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We're all ready for judging, I was just saying who cares about it being imbalanced.
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| ghostsniper | Aug 1 2006, 08:43 AM Post #22 |
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Zed's dead.
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So... bumping to help people find the maps as easily as possible so they can be judged is spam? Especially as I made the judging topic? Wow, I MUST be stupid. |
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| Le_Faucheur | Aug 6 2006, 08:10 PM Post #23 |
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Hardcore Member
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tried it. small and classic,but fast and nice to play. ok level design. the bridge a the last floor isn't useful,you can manage the jump without it. |
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