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UGMF 2; a sequel to UGMF
Tweet Topic Started: Aug 27 2006, 06:47 AM (941 Views)
Knuckles83 Aug 27 2006, 06:47 AM Post #1
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Okay. This map is a sequel to UGMF and it's better than it. I improved on it by adding more paths. Though there are less minefields but still. The lightning is really enjoyable and works out well once you make it.

CTB is the highlight of this map, but other modes could work too!


Other weapons that could work if you don't prefer some of the ones in the weapon set are:

Rocket Launcher
Flare Gun

Thats all I can think of for now.


More info about this map are in the notes/description. PLEASE READ THE NOTES CAREFULLY.
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Attachments: xUGMF_2.ts31.htm (44.13 KB)
Edited by admiralhowdy, Sep 2 2013, 12:38 PM.
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Knuckles83 Aug 27 2006, 06:45 PM Post #2
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4 people have downloaded it, but no replies. I don't get what I'm doing wrong. Everytime I post a map, I get little to no replies! :/
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Knives Aug 27 2006, 06:56 PM Post #3
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Not many people here play TS anymore, so that might be a ne explanation.

Anyway, looks ok, though I won't make it right now, since I'm sort of busy with school.
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Knuckles83 Aug 27 2006, 07:00 PM Post #4
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I understand then. Not many people do play it that much. I guess I shall post maps when mapmaking becomes alive again.
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Drifting Aug 27 2006, 10:14 PM Post #5
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Hopefully TS4 can respark some interest...if it ever comes about...
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Knuckles83 Aug 27 2006, 10:38 PM Post #6
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And if it does, i hope it will be on the Wii. I have a X360, so I shouldn't worry, but my little brother usually plays Madden on that system too much and I'm hoping TS4 will be on the Wii.
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MacMan Aug 27 2006, 10:40 PM Post #7
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Knucles whats your Gamertag?

Looks cool!
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Knuckles83 Aug 27 2006, 11:08 PM Post #8
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Thanks MacMan.

I don't have Xbox Live at the moment. I did, but I can't get on at the moment, and I don't think I can register myself. I wish online was free.
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Anobaith Aug 28 2006, 09:42 PM Post #9
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Seems great. I want to make this one.


And this made me want to go mapmaking, so I'll make a map tomorrow, I suppose. ''The Minotaur'' is a great candidate.
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Knuckles83 Aug 29 2006, 01:17 AM Post #10
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Thanks Anobaith! I hoped you liked it if you did play it.
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Denkriston Aug 30 2006, 05:29 AM Post #11
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I just finished making it. I tried it out for a bit on Capture the Bag with bots. I'm going to play it some more and try it out online (I play on Xbox-Live). What I got from playing so far is that it's quite a fun map for Capture the Bag and has a pretty nice layout. In terms of suggestions, the weapon layout seems like it could use a little more thought, the basement seems very underused, and sprucing it up a bit more visually wouldn't hurt. All in all, though, it appears to be a great base to work from. All the basic mechanics are there, and it plays well, it's just a bit rough still.
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Knuckles83 Aug 30 2006, 08:04 PM Post #12
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Thanks. I'm glad you found it fun. Yeah, if you think that there aren't enough weapons(unless if there is another reason why the weapon layout needed more thought) you could add some more.


By the Denkriston, did you make the lightning for the map? It looks great when you create the lightning.
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Undead+priest Aug 30 2006, 08:33 PM Post #13
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I will do your map Knuckles but i don't know when its because the computer and the GC are in a different room you know...
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Knuckles83 Aug 30 2006, 08:48 PM Post #14
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Yeah, I say, get a sheet of paper and draw the map. It may sound hard, but it doesn't have to equal in size. Just get a sheet of paper and draw the map. And if you don't know where to put items, just draw a symbol on the map sheet paper, indicated what the item is and yeah. Thats what I do when I have a GC and a computer seperated.
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Anobaith Aug 30 2006, 09:02 PM Post #15
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^I do that too. And sorry for not posting my map, but i made another today which is way cooler and easier to make, and im puting it onto a paper :lol:
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