Welcome Guest [Log In] [Register]
ZetaBoards
Search Members Calendar FAQ Board Rules Latest Posts
  • Navigation
  • The Rec Room
  • →
  • TimeSplitters Mapmaker Forums
  • →
  • Timesplitters: Future Perfect
  • →
  • Multi-Player Maps
  • →
  • Stuntman
Posted Image

Welcome to The Rec Room. We hope you enjoy your visit.


You are currently viewing our forum as a guest. This means there are some features you can't use, and you must enter that annoying anti-spam-bot confirmation code with each post you make as a guest. If you join our community, you'll be able to use many member-only features such as customizing your profile, sending personal messages, and voting in polls. Not to mention hassle-free posting. Registration is simple, fast, and completely free.


Join our community!


If you're already a member please log in to your account to access all of our features:


Username:   Password:
Add Reply
  • Pages:
  • 1
  • 2
Stuntman; a lame mini game
Tweet Topic Started: Jan 14 2007, 06:37 PM (588 Views)
Le_Faucheur Sep 5 2007, 12:03 PM Post #16
Hardcore Member
[ *  *  *  *  * ]
Posts:
2,627
Group:
Global Moderators
Member
#86
Joined:
July 27, 2006
lol, never finished one neither. I got to the last phase of one of them.
Offline Profile Quote Post Goto Top
 
Knives Sep 6 2007, 01:01 PM Post #17
Hardcore Member
[ *  *  *  *  * ]
Posts:
3,066
Group:
Members
Member
#19
Joined:
June 11, 2006
admiralhowdy
Sep 5 2007, 11:44 AM
Taking.Lives.With.Knives. Posted on Sep 5 2007, 04:51 AM
Quote:
 
What I meant for an assault with different stages on this is this being the first, the second containing an even longer/harder/more winding "window-track" also with more autoguns and such. The third would logically be the hardest, perhaps with dark lightning or something. 


Another thing to make it hard is nearby perpetual blood machines. Hard to keep your eye on the path when the world is being rocked by earthquakes. Put that in the dark for a final stage, with autoguns and everything else :lunatic:

Damn you for posting my ideas before I do. Lol. Yes, I was going to try that, maybe in my assault. You call an airstrike and the next phase all(or just a lot) enemies spawn in mines, it looks like the place is being bombed lol. You have to kill the enemies too, which could be interesting.

Your phase sounds like pure evil... I like it :lunatic:

Offline Profile Quote Post Goto Top
 
1 user reading this topic (1 Guest and 0 Anonymous)
« Previous Topic · Multi-Player Maps · Next Topic »
Add Reply
  • Pages:
  • 1
  • 2

Track Topic · E-mail Topic Time: 12:46 AM Jul 11
Hosted for free by ZetaBoards · Privacy Policy