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| Lost City of Mu; My 1st map. | |
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| Tweet Topic Started: Mar 18 2007, 09:11 PM (871 Views) | |
| M.ennis01 | Jul 23 2007, 04:09 PM Post #16 |
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Advanced Member
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I thank you! This is the ONLY map (so far) that I've seen that uses the .TS3 part, and downloading that mapmaker thing is actually worth something! I shall try this map in about 1 hour... (btw, if anybody cares about me not building thiers, I'm doing them ALL, ok?) |
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| Le_Faucheur | Jul 23 2007, 04:54 PM Post #17 |
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Hardcore Member
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of course, you don't need the mapmaker to open a .htm, so it's better to upload a .htm |
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| admiralhowdy | Jul 23 2007, 09:30 PM Post #18 |
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Lighthouse Keeper
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M.ennis01 Posted: Jul 23 2007, 04:09 PM What??? You can actually see something in the .TS3 file? All I see are blank floors. All I ever see are blank floors so I never bother saving a .TS3 file. What's the trick? Is there a trick? |
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| Knuckles83 | Jul 24 2007, 04:17 AM Post #19 |
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Shadow the Hedgehog with a gun? Badass, LAWLS!
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Yeah, I either get that, or formulas. |
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| Le_Faucheur | Jul 24 2007, 05:28 PM Post #20 |
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Hardcore Member
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code, you noob, not formulas
I can read it but it's long. tile number : you guessed it x, y, z : position of the tile on the grid r : number of rotations but you also need to know what is the origin point of each tile. maybe someone who has the struan mapmaker can convert it into html. |
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| M.ennis01 | Jul 24 2007, 06:33 PM Post #21 |
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Advanced Member
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huh? I just do this Mapmaker>File>Open... so, I guess I'll post it then... |
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| admiralhowdy | Jul 24 2007, 09:26 PM Post #22 |
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Lighthouse Keeper
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M.ennis01 Posted: Jul 24 2007, 06:33 PM
GAAHHHH!!! THAT'S THE TRICK!!!! THANK YOU, M.ennis01. All this time I would just double-click on the .TS3 file, and it won't open up that way. OK, I guess I will start saving my Struan's maps as .TS3s so I can edit them now. ......GAAHHHH!!! |
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| Le_Faucheur | Jul 24 2007, 11:33 PM Post #23 |
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Hardcore Member
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the map looks a bit linear |
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