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Ramp Glitch; of DOOM!!!
Tweet Topic Started: Apr 13 2007, 10:44 PM (779 Views)
DarkPaladin Apr 13 2007, 10:44 PM Post #1
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Here is a good glitch for any map that your making. Imagine this as the side view of the mapmaker:
OOC
RR

R=#22 ramp
C=#11 corridor
O=where they overlap
The result is a ramp that you can go up but not down. (There is an invisible floor if your at the top.)
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Knuckles83 Apr 13 2007, 10:52 PM Post #2
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I think I know how to make this, but is it possible to do it in struan's mapmaker, or will that still make it confusing?
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Lomnops Apr 13 2007, 10:53 PM Post #3
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that's a good idea, but the thing is that any tile can be made into a one way path. that'll be a clean glitch and a nice little room to play in though, cool :good:

to knuckles: i'm assuming he means a trench ramps with a tile 11 on the second floor directly above the ramp. so you can go up the ramp, but then your stuck in the 3x3 room.
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DarkPaladin Apr 13 2007, 11:06 PM Post #4
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1. It would be confusing to put in Struan.
2.I thoght that I had finally found a glitch :( oh well.
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Knuckles83 Apr 13 2007, 11:12 PM Post #5
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Lomnops
Apr 13 2007, 05:53 PM
that's a good idea, but the thing is that any tile can be made into a one way path. that'll be a clean glitch and a nice little room to play in though, cool :good:

to knuckles: i'm assuming he means a trench ramps with a tile 11 on the second floor directly above the ramp. so you can go up the ramp, but then your stuck in the 3x3 room.

Oh. Well I'll try out it out sometime. Do the bots get stuck inside too?
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DarkPaladin Apr 13 2007, 11:24 PM Post #6
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They didnt get stuck for me.
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Spetsnaz Apr 14 2007, 01:31 AM Post #7
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I discoverd this glitch a short while ago, in the horror tile set if you just glitch the back part of the ramp (so that you can go up and down) you can place items by the book case, or you can create a pathway out from the back of the ramp.
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DarkPaladin Apr 14 2007, 02:41 PM Post #8
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I may try that in a future map.
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Knives Apr 14 2007, 04:10 PM Post #9
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Another ramp glitch is that you can see(and shoot) through the back of a trench ramp or trench ramp corner. You can even walk through the back of the trench ramp corner and end up on top of the trench. You can't do this for the regular trench ramp, but you can get through with a car. This doesn't require any overlapping at all!

Another thing that's usefull for these tiles is to put autoguns on the back of the trench ramps, so you have indestructable autoguns!

This glitch only works for the horror and virtual tileset. It's present lots in mah blu-ray assault(yes, I cannot stop advertising it xP)
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DarkPaladin Apr 15 2007, 08:56 PM Post #10
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I tried that map a while back. It was really cool but are you supposed to not be able shoot through the windows in virtual? (Mabe my game is just messed up AGAIN)
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Slugman Yo Apr 15 2007, 09:57 PM Post #11
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Nope

The windows in Virtual are meant to be indestructable. :lunatic:
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Le_Faucheur Apr 16 2007, 03:49 PM Post #12
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and that sucks...
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Spetsnaz Apr 16 2007, 07:53 PM Post #13
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Quote:
 
I tried that map a while back. It was really cool but are you supposed to not be able shoot through the windows in virtual? (Mabe my game is just messed up AGAIN)
Ya have to use tha rockets.
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DarkPaladin Apr 18 2007, 03:01 AM Post #14
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Thank you everyone! Now I know that if I try something with virtual windows I need rockets.
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Slugman Yo Apr 18 2007, 07:16 PM Post #15
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Wait... rockets go through virtual windows? Or does the explosion just destroy whatever is inside? Also, what kind of rockets? :right...:



:lunatic:
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