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U-Genix
Tweet Topic Started: Jul 24 2007, 11:21 PM (684 Views)
Le_Faucheur Jul 24 2007, 11:21 PM Post #1
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U-Genix

it is an old map I made, but it is the 2nd version which is way more recent. it changes completely the 3rd floor to make the map simpler, faster and cooler.

at 1st the gun 4 was supposed to be a SBP500 to fit the theme, but when I tried online it was unbalanced. the machine gun isn't too powerful, but I think it's ok, since the other weapons are pretty weak too (at least online) except gun 5 and 6...

The charger mag is pretty hard to get and to keep to avoid abuses online, and after all it is pretty good in comparison with the other weapons availables.

you may change the armor high for an armor low (makes things more balanced, especially when playing against human players)

you may delete the autogun under the bridge if it annoys you (it's still easy to disable), but you should keep the other autogun as it is protecting the gun 5.
maybe that autogun could be set to fire laser too...

if you don't like the mag charger, you may try a SBP500. seeing how hard it is to get it, it would be ok I think.
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Undead+priest Jul 26 2007, 02:19 AM Post #2
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I guess i'll stick with the SBP500 just because i like it much more than the Mag charger.
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Knuckles83 Jul 26 2007, 05:57 PM Post #3
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I tried using the mag-charger on a mapmaker map, and used the secondary fire(which you can see through walls), but you can't see the enemies that well, and I don't think you can't if the Tiles aren't connected together. I say use Mag Chargers on maps that aren't too spacey, but that's just me.


I used to place Armour high's, which was in one of my older maps, but for my recent maps(if I have any placed on), I always use Armour lo and Health lo.
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Le_Faucheur Jul 26 2007, 07:02 PM Post #4
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I use health high and armor low.
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