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| Mexican Mission Remix | |
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| Tweet Topic Started: Aug 28 2007, 05:32 AM (400 Views) | |
| SV SHARKGUN | Aug 28 2007, 05:32 AM Post #1 |
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Advanced Member
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This is the vid of my map called "Mexican Mission Remix". You will see that the red base is similar to the real Mexican Mission base, but that's it. Mexican Mission Remix |
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| Le_Faucheur | Aug 28 2007, 12:30 PM Post #2 |
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Hardcore Member
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nice pwnage. lol, that part where you go on the ramp, in the red base, and you miss the bot a little, it happens to me a lot with the machine gun X2, because I got used to humans players trying to dodge my shots :lol: how many stars btw? |
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| Knives | Aug 28 2007, 01:22 PM Post #3 |
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Hardcore Member
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Looks decent enough. For whatever reason, I really don't like the look of the sky glitching you used. |
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| GodOfVengeance | Aug 28 2007, 01:44 PM Post #4 |
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GodOfVengeance
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i hava a question the sky glitches you made (i know how to do sky glitches) how did you put them so that the wall stays there??? |
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| SV SHARKGUN | Aug 28 2007, 01:46 PM Post #5 |
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lol, that usually doesn't happen to me <_< ... well these are 4 star bots |
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| Knives | Aug 28 2007, 05:00 PM Post #6 |
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You mean the half wall half sky glitch sections(as in, the one floor high walls)? That's actually pretty easy, notice how unplaced tiles still show up as "walls" when you use the skyglitch? So yeah, he just placed his sky glitched tiles a floor higher and the unplaced tiles appear as walls(at least, that's one way to do it). Is that clear enough? |
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| Undead+priest | Aug 28 2007, 06:26 PM Post #7 |
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Hardcore Member
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heh i did a remake of this level a lonnnnng time ago but there is no glitch in it for me ![]() I guess its the easiest map to remake with the mapmaker... |
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| Le_Faucheur | Aug 28 2007, 07:00 PM Post #8 |
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Hardcore Member
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well, actually it's when several bots are shooting at me at the same time
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