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Blast Furnace; hawt
Tweet Topic Started: Feb 10 2008, 05:14 PM (743 Views)
Knives Feb 10 2008, 05:14 PM Post #1
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This is a pretty straightforward deathmatch map with heavy weapons set in a molten metal factory. It also uses the car glitch, so you can drive over the lava and shiz. Not much else to say, really. Not the greatest thing ever, but it's pretty fun.
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Edited by Le_Faucheur, Dec 2 2013, 11:31 PM.
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GodOfVengeance Feb 10 2008, 05:29 PM Post #2
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Looks good i will make it but i have a question: If you drive over the tile 28 with the car glitch and you placed tile 45's under it sometimes if i do that i just die if i drive over it i don't know if that happens to you too but it's just a question.
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Knives Feb 10 2008, 05:30 PM Post #3
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That happens sometimes, but in my game it's really, really rare, and I haven't noticed it once yet while playing this map :P
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Yo Mama Feb 10 2008, 07:50 PM Post #4
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what is this car glitch you speak of?
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Knives Feb 10 2008, 07:58 PM Post #5
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Feb 10 2008, 07:50 PM
what is this car glitch you speak of?

The car drives over tile 28's stacked, so it's basically driving on air, so it looks like a flying car. Bullets, grenades and other weapons all can't go through this "wall of air", while you can still fall through it. It only works in military though.
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Yo Mama Feb 10 2008, 08:00 PM Post #6
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well i have to try THAT :grin2:
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Knives Feb 11 2008, 08:21 AM Post #7
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Feb 10 2008, 08:00 PM
well i have to try THAT :grin2:

Dooo it.
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Le_Faucheur Feb 11 2008, 04:12 PM Post #8
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I remember a map I downloaded online which was based on jumps and floating cars. it was interesting, but I forgot to draw the plan of it.

don't know about your map, it seems quite simple on the plan, but not that simple in the same time.
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Knives Feb 11 2008, 06:50 PM Post #9
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Feb 11 2008, 04:12 PM
I remember a map I downloaded online which was based on jumps and floating cars. it was interesting, but I forgot to draw the plan of it.

don't know about your map, it seems quite simple on the plan, but not that simple in the same time.

Just try it? :P

I think it's balanced pretty well between simplicity and complexity. So it's easy to learn, but there are still enough angles to keep it interesting.

SO MAKE IT.
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Le_Faucheur Feb 13 2008, 07:26 PM Post #10
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ok, it's a cool map. and it is almost impossible to not get killed. plasma grenades are your best friends.

I wouldn't try to get the max damage (probably takes too much time to get it) and the heatseeker (too weak) in a deathmatch.
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Knives Feb 17 2008, 01:21 PM Post #11
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Feb 13 2008, 07:26 PM
ok, it's a cool map. and it is almost impossible to not get killed. plasma grenades are your best friends.

I wouldn't try to get the max damage (probably takes too much time to get it) and the heatseeker (too weak) in a deathmatch.

Hmm, cool that you like it, what would you suggest for the max dmg/heatseeker though? A better powerup/weapon?
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Yo Mama Feb 17 2008, 04:56 PM Post #12
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change heatseeker to minigun.

PROBLEM SOLVED
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Knives Feb 17 2008, 05:54 PM Post #13
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Feb 17 2008, 04:56 PM
change heatseeker to minigun.

PROBLEM SOLVED

I was thinking of maybe even a Monkey Gun. And that still doesn't solve the powerup problem, so gtfo plz.
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Le_Faucheur Feb 18 2008, 11:36 AM Post #14
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I thought of a minigun too, I quite often put it as the best weapon on my map (or the ghost gun, but the minigun should fit better with the heavy weaponry of your map)

for the powerup, I don't know, the max damage is the best one imo, the only problem is it lasts only 30s and seeing its position, I don't think you'll get many frags with it. (or maybe if you had a sniper in the map...)
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Knives Feb 18 2008, 02:47 PM Post #15
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Alright, so I make that max dmg respawn on pickup and replace the heatseeker with something better, problems solved. Anything else to say about the map? :P
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