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| Mountain outpost; by Sharkgun | |
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| Tweet Topic Started: Apr 8 2008, 01:54 PM (919 Views) | |
| Yo Mama | May 1 2008, 08:30 PM Post #16 |
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As soon as i got excel back i made this map. It seems decent. I like the glitches, but i couldnt get the tile 9 with armour hi on it to glitch with the other tile (forgot which number its 23 or something) |
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| McCroww | May 6 2008, 10:43 AM Post #17 |
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Looks pretty good. Could someone tell me how the glitches in this map are done? How do I overlap the tiles 24 and 34 on the 3rd floor? And what's with the crab ramp? What kind of glitching is that and how is it done? Thanks in advance. |
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| Yo Mama | May 6 2008, 05:48 PM Post #18 |
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wheres admiralhowdy when you need him? |
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| Le_Faucheur | May 6 2008, 09:11 PM Post #19 |
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Hardcore Member
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they are basic glitchs. overlap the 2 tiles in one order or the other (if it's not one, it's the other) if you know how to make a sky glitch you can do them, it's simply easier. |
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| McCroww | May 7 2008, 08:47 AM Post #20 |
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Hmm.. I tried, but when I walk onto the glitched tile 9 (on the crab ramp), and I turn around, I can't get back in the level. I can walk out of the tile into space. I guess that's not supposed to happen What did I do wrong? The rest of the glitches here do work now, though... Thanks in advance. |
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| Le_Faucheur | May 7 2008, 01:46 PM Post #21 |
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Hardcore Member
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overlap them in the other order? |
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| McCroww | May 8 2008, 08:06 PM Post #22 |
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That did fix the 'walk in space' problem. However, using the crab ramp I can go from 4th floor to 3rd floor. But I cannot go from 3rd floor to 4th floor. Or is that how it's supposed to be, like a one-way-passage? Thanks for your help
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