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| Intelligent CTB map; A single tile with 2 different lighting | |
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| Tweet Topic Started: Jul 24 2008, 11:54 AM (342 Views) | |
| Le_Faucheur | Jul 24 2008, 11:54 AM Post #1 |
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Hardcore Member
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to achieve this glitch you need to overlap 2 identical room, but they should be lit in 2 different colors. the bad news is you have to put it on the map BEFORE the tiles linked to it, or the glitch won't work. of course this will cause a sky glitch... that's why I used teleports in this example : http://fr.youtube.com/watch?v=mDypk05iLmY |
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| Sergeant_K | Jul 24 2008, 02:32 PM Post #2 |
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Advanced Member
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Wow, thats really cool. If I can get that to work it would be so awesome. |
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| admiralhowdy | Jul 25 2008, 09:35 PM Post #3 |
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Lighthouse Keeper
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I don't think I understand. It looks like the tile changes color when you are halfway across it. But what use is that? What am I missing? |
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| Slagar | Jul 26 2008, 01:13 AM Post #4 |
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Elite Member
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It tells you what base your headed for? At least I think that's it. |
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| Knives | Jul 26 2008, 07:37 AM Post #5 |
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Hardcore Member
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I'm not sure what the use is either. Is it to let players know they're headed the right way or to confuse them? |
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| Le_Faucheur | Jul 26 2008, 08:51 AM Post #6 |
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Hardcore Member
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yes some ctb maps are very confusing, even with blue / red lights to differentiate the bases you can still be confused and walk in the bad direction (for example the map "serpentine" at the map connection) Edited by Le_Faucheur, Jul 26 2008, 08:54 AM.
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