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Middle East; No, it's mine, not a copy.
Tweet Topic Started: Aug 9 2008, 10:15 PM (1,013 Views)
AceofSpades Aug 9 2008, 10:15 PM Post #1
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Oh yeah, I figured out how to post maps. :lunatic: :faint: :dance:

On the 2nd floor near the south side, there's a tile number 9 with nothing on it. There should be a health high on it.
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Attachments: Middle_East_.htm (71.8 KB)
Edited by admiralhowdy, Aug 21 2013, 03:03 PM.
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Slagar Aug 10 2008, 08:07 PM Post #2
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This looks nice. I'll have to build it later.
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Le_Faucheur Aug 12 2008, 03:09 PM Post #3
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looks like a map from black dragon.
I prefer slugman's map, but this one is decent.
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AceofSpades Aug 13 2008, 10:09 AM Post #4
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Did you make it. (By the way I've never even seen Black Dragon's maps, so I know I didn'tt copy him unintentionally) Anyway it's probably my most fun level.
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Le_Faucheur Aug 13 2008, 01:02 PM Post #5
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yes I made it, but the layout kinda reminds me black dragon's map.
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AceofSpades Aug 13 2008, 06:56 PM Post #6
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Is that good or bad? It's the first map I've ever posted so any input on it would cool.
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Le_Faucheur Aug 14 2008, 10:46 AM Post #7
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above average I would say. not bad, but not very good either imo.
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Slagar Aug 14 2008, 02:46 PM Post #8
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I've begun work on this map, but I might not get it done today because I'm going to South Dakota.

Edit: As I build this, I wonder if it's meant to be played with no starting weapons.

Edit 2: I have trouble finding battle. Is this meant to be played on Xbox? It's nice, but still, bots play kinda dumb on it.
Edited by Slagar, Aug 14 2008, 03:23 PM.
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AceofSpades Aug 14 2008, 08:36 PM Post #9
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Well I mostly play with friends, and yeah, the bots are dumb. BTW it's your choice if you want to satart with guns.
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Slagar Aug 14 2008, 09:38 PM Post #10
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I screwed with it a little. Here's what I've done so far

Added Bag Bases and Zones as well as Red and Blue start points
Added a Hi Health and two K-SMGs in the center
Changed Revolver to K-SMG (Since dual Krugers are stronger than Revolver, it was kinda pointless)
Removed all windows and doors (bots can get stuck on doors and windows)
Added a car in the bottom part of the center
Removed all gun #1 (Kinda pointless, since you can easily get a better weapon) and placed grenades there instead

I think that's it. Basically I made it more bot friendly, made battle more centralized, and added a couple of game modes. I'll have to give you my email later, 'cause I'm gonna want the TS3 file so I can post the edited version. Not that anything was wrong with it before, of course, I just generally added to it. Oh, and I played with starting weapons, so I haven't tried the original with starting weapons off. Virus is fun on your map, I might also note.
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AceofSpades Aug 15 2008, 10:02 AM Post #11
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You kind of needed the doors and windows though beacause it was supposed to be a street with houses on the side.
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Slagar Aug 17 2008, 12:23 AM Post #12
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Well, regardless I like both versions.

This has given me some new ideas.
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AceofSpades Aug 17 2008, 01:28 AM Post #13
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Slagar
Aug 17 2008, 12:23 AM
Well, regardless I like both versions.

This has given me some new ideas.
I guess you liked it more than some others then. :crazy:
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Le_Faucheur Aug 17 2008, 09:11 AM Post #14
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some other maps or people?
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Slagar Aug 17 2008, 03:09 PM Post #15
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Maps. Then again, the only other map I made (well, multiplayer) was Collusiem by Blakepro, and I didn't like it. Maybe I should make some more maps. Like Elliot's map pack.

As for new ideas, don't hold your breath, Ace. I meant your "build style" is different from mine therefore I now can look at your style and mine and find out what's good about each one and combine them. Of course, this is just an idea, I don't know how well I'll actually be able to utilize this.
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