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Technology; Pegasus Expansion
Topic Started: Oct 5 2010, 06:24 PM (613 Views)
Ares
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Former Board Moderator

(Pending final approval still)

Amazon Jaffa equipment retrofit-

Caster Bow - In lieu of the standard, and favored staff weapon, Ares has redesigned the delivery system for the plasma blast they deliver. The bow is composit, allowing the 'arms' to fold inward on the main handle grip that houses the refined naquida, target tracking site, and delivery system. The string is simply that, a string, with a reactive bead even with the delivery cache. The bow itself is useless without the fitted glove that accompanies it. The first two fingers of the glove have a reactive plate on the finger pad, when placed on either side of the trigger bead, starts the initial chain reaction with the dispensor. To the outside observer, it would appear to be that the user just conjured a bolt of golden lightning and was making ready to fire it. This 'shock and awe' tactic was a favorite with Ares on ground assaults.
Besides the shock-and-awe factor of the castor's appearance, the standard bolts splash the area they strike with tremendous force, and the bolt may be charged for a few seconds by holding the string back, resulting in a larger area effect blast on impact.
Drawbacks to this are; once triggered by the glove, the bolt must be fired or the delivery system goes into safety override, and shuts down for 60 seconds before being able to fire again. Also with the delivery system and trigger modifications, the caster's range is 1/3 less than the standard staff weapon.

Vibro Gladius - The standard sidearm of the Amazon is her gladius, the hilt of which is retrofit with a micro vibration unit, causing the blade to vibrate at a high velocity, allowing the standard blade to cut through much dencer and hardier material, and making human bodies part like warm butter.
Drawback, the weapon can only activate and maintain vibro function for a cumulative 30 minutes before needing to be recharged and recalibrated. The Amazon Jaffa have adapted to using the vibro function only in short, 1-3 second bursts to lower the necessity for maintinance.

Stun Net - The Zatnikitel was the favored sidearm for the jaffa forces, capable of disabling, killing, and even dismantling their foes. Seeing no need for such measures, Ares redesigned a net delivery system with 6 weighted bola style ends, one of which is a power cell. The interwoven metal fibers of the net cary the delivery of the sudden and disabling charge that the zat would normally fire upon contact with a solid object. The net is carefully wound and loaded into a pressurized delivery system that can cast the net with frightening acuracy over 45 meters.
Drawbacks, besides being a one shot, one capture device, the net does not deliver a second killing or third disintegrating charge. It takes 30 seconds to rewind, and reload the delivery mechanism at least.

Reverse engineering the glider and alkesh for retrofit, Ares develops the following modifications to weaponry:

Point Defense Lasers (PDLs) are tasked with neutralizing and suppressing incoming enemy ordinance and/or enemy fighters. On their own they can inflict a fair amount of damage on enemy ships, but have little to no effect against full shields.
The firing mount is smaller due to the reducting of power output requirement, but fires faster. A two barel mount can fire a single PDL from each barel in sequence once every .4 seconds. PDLs fire in the 30 to 50 megawatt range (1/2 standard glider staff cannon), with about 4 light seconds (approximately 300,000 kilometers) of range before dispersal.

Arrow-Strike Missile The packaging of the Arrow Strike alone may bring some doubts to mind about the quality of this weapon: it refers to this ammo type as "arrows," when indeed the ammo actually looks like a modified version of the alkesh plasma bomb. In comparison to the bombs themselves, these "micro bombs" do have smaller blast and more speed, so the two types of ammo are a bit different. However, the smaller size make the micro arrows even more accurate than simple dropped bombs, though are still line of sight firing.

Kinetic Kill Missiles are mainly a defence weapon, either in ship to ship or used against enemy fighters. Defensive missiles are smaller missiles (about 1/3 of a kilogram), which move slower than offensive missiles but with twice the acceleration. They have a range of only 5 to 10 light seconds.
Kinetic warheads do not carry an explosive payload, but rather rely on the fact that force equals mass times acceleration (ie .33 Kg x 70% of 300,000 kilometers per second). Thus when they impact with a ship, they cause incredible damage, with many kilotons of force

The quantum physics application of technology was implemented using combination of energy and hyperspace research:

Pocket Device is essentially just as it sounds. The emitter opens a subspace window that is stationary. The areawithin the tear is a pocket of folded space that exists in a stasis that the emitter stores in it's considerable memory. The pocket can hold anything from the size of a pen, to up to three average humans. The duration of this status is limited to a few days, unless the device power system is replenished. When not in use the pocket does not use energy, only when something is inside it's personal demention field.
This device can be used while inside the pocket as well, allowing one to create the pocket, step inside, and close to hide. The pocket is stationary when the device is inside it's own field. Transversely, it can be used to cary someone, or some thing past any kind of visual inspection.

Slip Engine is essentially a more powerfull delivery system of the pocket device, implimented on the forward sweeping 'arms' of the Arch Light fighter. A powerfull burst of energy relayed through the device creates a subspace fold, the ship's pilot can target an area within visual or sensor range to 'slip' to, and then travels much like hyperspace, but instantly from point to point. This slip engine is limited in range to 1 light year maximum, as the energy output requires the engine to recharge itself over a 15 minute interval. Thus, smaller jumps for manuvering or evasive measures is preferred.
Currently, only the Arch Light fighter has this capability, as the energy requirement would be considerably higher for larger vessels, and would make it's use impractical

Modifications to the quantum physics engine and application devices:

Quantum Crystaline Alloy. The asian humans on earth discovered that folding metal in on itself strengthened the end result. The same application has been utilized with this alloy. Diamond crystals are notoriously the hardest naturally forming material in existance. Besides refined trinium, there is little known metal that can stand up to the punishment a diamond drill could dish out. It standed to reason for Ares that a protective application would be just as durable. Using the space folding technology, combined with carefull trinium manufacturing, diamond crystals are folded and forged with a sheet of trinium in varying sizes, creating a gem like alloy strong as the original trinium, with the added dencity of compounded crystal particles. This alloy when used as a ship hull or armor plating is capable of receiving massive amounts of staff weapon or other electrical weapon based damage, but the physical quality of the trinium is somewhat diminished. When used as a conductor or storage crystal, the energy and data limitations of standard crystals is non existant, the folded alloy compound creating near infinate storage space, and refracting energy at accelerated rates without heat buildup.

Compound Naquida. The application of space folding applied to the quantum crystaline alloy was applied to the refined naquida mineral. Refined naquida was folded in on itself, reducing it's size while keeping it's properties. A 5 lb food long block of refined naquida could be compounded into a 3 inch sqare cube, yeilding the same effectiveness of it's former self. Distilled refined naquida cannot be used in this manner. Storage of vast amounts of naquida in small inconspicuous places, as well as replacement energy cores for devices is one application of compound naquida.

Folding Spanner tool The application of space folding applied to the quantum crystaline alloy was applied to the construction tools used to forge and manipulate metals. A 10x10' flat sheet of trinium could be 'folded' without needing to be forged or weakened into any shape or size desired without loosing it's integrity. Right angles, curves, inverted angles, all directions became possible, and manipulation of the durable metal becomes effortless. The device is a dual part emitter, that creates a pre determined line or curve between them that distorts the space allowing the material that comes in contact to be moved along the guiding line or curve as easily as changing it's direction and then removing the device. Proper use of this tool doubles production time of ship structures, and tripples production of building structures. Must be recharged regularly.

Fury Portal, a modification of the pocket device, allowing the device to open first one, then a second subspace fold window and link the two. The two 'portals' allow instantanious travel from one to the other in either direction, and can be utilized in any line of sight direction and distance provided the device in question is not currently storing anythin in it's pocket buffer. The 'portals' only remain open for a few moments to conserve the emitter energy source, and only two can be open at any given point, a new window opened will close the first window used and so on. Use of this modification requires a more frequent replenishment of the device's power supply. This modification is only employed by the Fury class Jaffa under Ares, and special training is applied for use.

EM Dash, another variant of the pocket device allows for a single, unidirectional fold much like the Arch Light fighter 'slip' engine, allowing a single Amazon jaffa to 'slip' in a single direction from one place to another within immidiate line of sight. Carefull application of this device allows for the instant closing of distance between enemies, or moving from hiding spot to hiding spot without visible movement, appearing to 'blink' from one place to another. Again, use of this modification is locked if the device is currently storing items in it's pocket space buffer, and frequent use of this feature depleats the energy source at accelerated rates. Special training required, now standard equipment for Amazon Jaffa.

Field of Reversal. The goa'uld personal shield made for system lords was an impressive piece of defence technology. Retrofitting this cylindrical emiter of energy with the pocket device technology has resulted in a refraction shield. In essence, the space immidiately surrounding the user of the field is folded in on itself, creating a visual cylindrical ripple around them. Any projectile, energy blast, or object passing through this field is ejected out of it at a random point elsewhere on the field. The folded space is constantly in flux, so what goes in does not always come out the same way. Use of the shield has limited time, and is stationary. The same thing that keeps objects from entering the center space prevents the user from exiting said space, or launching attacks from within.

With the expansion of doman, Ares has turned to the native warriors and volenteer Jenai to reinforce his ground forces. Two class of figher has been create:

Griphon Templar: The Griphon Templar armor is a first of it's kind. The full plate suit is made of combination compound trinium layer chain, under Quantum Crystaline alloy plating. The alloy plate, though containing trinium in it's composition, is only as sturdy as the average titanium, and is just as light. The plates absorb energy blasts, and redirect into the wrist mounted capacitors that power the main weapon and modified EM Dash shield. The Griphon Templar has a specified role in the new Ares Phalanx, as the anchor point and main defencive force. (Tactic discribed below)
♦ Main weapon is a bastard sword in length and shape. The hilt has been retrofitted using the design schematics for the goa'uld pain stick used in torture. Instead of the delivery system for the shock, the entire length of the blade now delivers the near debilitating neural pain. The energy redirected to the capasitor on the right arm feeds the power sword.
♦ EM Shield is a kite shield in appearance, covering from shoulder to just above the knee and as wide as the Templar. Instead of allowing the Templar to dash, the shield redirects a Dark Griphon Gladiator to any point within a strict limitation of 50 meters, line-of-sight. The Templar's helmet is a solid face, the inside of which is a sensor overlay using the tactical system usually intalled in a ship. Allies and enemies are scanned and marked, and a sub-vocal communication control allows the Templar to target and deploy the Dark Griphon counterpart, as well as recall the Gladiator upon spoken comand from the Dark Griphon. The recall function is the key to the Templar's role, acting as the Quantum anchor for the dash device to recall the Gladiator to. The shield is also made of the quantum crystaline alloy, allowing it to absorb energy blast impact and store it in a capacitor.

Dark Griphon Guard (Modeled by Ares): The other half of the Templar, the Dark Griphon Gladiator is just that, a brawler, trained to press the attack at every turn. Where the Templar is tought to hold their ground at all costs, the Gladiator throws themselves into the fray, wielding either a two handed greatsword, or two single handed bastard swords. The only defence they are tought is power pary, and evasion, otherwise they are completely offensive based. Their armor is similar in alloy and trinium use, but it's designed for range of movement, and ease of flexibility. Their helmet matches and is linked to the Templar that they're trained with and assigned to, allowing for subvocal communication as well as shared tactical display for marked targets and comands. Instead of redirecting into a stored capasitor for the Em Dash, it redirects into the main offensive weapon of similar design to the Templar's main weapon, as well as a set % of energy for a return 'jump' to the Templar.

Training of both Griphon and Dark Griphon soldiers is done in first pairs, building and defining the offensive/defensive roles, and then in squads of 12. Each pair of Griphons is trained, and assigned one of the Amazon jaffa, which acts as long rage support for the Templar when the Gladiator is at a distance. The front line of a formation is a wall of 4 Templar nearly shoulder to shoulder, in a loose arc, with the 4 Amazon behind them at 5 paces. Directly behind the Templar is the Dark Griphons, ready to be litterally flung into battle at any distance up to 50 meters in front of the wall of shields. Should the Gladiator move outside the 50 meter range, their recall cannot be utilized. They either need to return to the range or the Templar has to move forward into range. The Amazon need not worry about splash damage of her bow caster, as both Templar and Gladitor actually benefit from the energy unleashed, allowing the Amazon to fire at will into the enemy
Edited by Ares, Oct 5 2010, 06:26 PM.
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"Nemo me impune lacessit - No one provokes me with impunity.'
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Ares
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With the creation of the Wolves of Ares, former Templar and Gladiators were converted into full fledged jaffa. NEPTH charge training using the MEM/Ri device have enhanced their skill sets as well as given them the pain tolerance training the 'Ravens' receive under the Discord Jaffa regime. Theie armor remains the same gold or black crystaline suit of their Templar or Gladiator begning, but their helmets are replaced with a vicious wolfen visage. Collapsable as their original, the internal HUD is a full screen as usual, only the external shape has been updated. Also, the platoon commanders for each team have a fur lining along their epaulets (shoulder guards). The gold suited Templar boast black fur, where the Gladiator black suits boast white fur.
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Ares
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Alternate Reality Ares Suit/Gear specifics/locations:
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(picture modifed from St Theo- Dev Art)



ľ3x personal pocket device MkII - 1 on belt, 1 on either gauntlet, underside -manual control.

ľFury Portal emitter/storage buffer - 1 on either inner palm of gauntlet glove, buffer storage on left gauntlet - HUD control.

ľEM Dash device MkII - central chest piece - HUD control.

ľFull spectrum sensor feedback - collapsible helm HUD- verbal interface control.

ľSub vocal communication jack/receiver - chest piece collar jack, inner ear micro implant receiver - alternate manual and automatic 'on voice' control, receiver on tri level encryption frequencies.

ľLiquid Polymer Crystalline Alloy* - full body suit - alternating manual and HUD control.

ľ4x quantum grenade - weighted end of collapsible spear - manual control

ľCollapsible spear** - hung on left hip when not in use, approx. 1.5 feet length weighted end, extended length 6 ft haft, 2 ft blade, 1.5 foot weighted end - manual
control

ľCollapsed quantum layer buckler - left forearm bracer outer portion - manual control (raise/lower) HUD control (quantum reversal field)

ľPersonal Rolling Reversal field generator*** - emitter on chest piece, full body coverage - HUD control.

ƒæH & K P440 modified assault pistol ♦- right hip, 4x spare clip right thigh - manual control.

*Liquid Polymer Crystalline Alloy is in it's own way an answer to Atlas' 'Horseman' Reflex X armor layer. Developed in place of Quantum Crystalline Alloy in the alternate reality, the LPC is not nannites, but a combination refined naquida plating and crystal polymer alloy that through the use of localized quantum mechanics, is folded and reshaped as if it was liquid. Capable of redirecting and refracting energy much like the Quantum Crystaline, but not tied into internal circuitry or power. Unlike the Reflex X armor, there is no neural link, only a set of pre programmed shapes, colors and spectrum effects that have to be built in and stored in the suit's main control interface. The HUD controls these options though visual input and subvocal commands.
The preprogrammed shapes include but are not limited to:
2ft edged blade point- underside each wrist, reverse backside of each elbow.
6 inch shoulder spike cluster - both shoulders
1 ft edged blade point- upward angle top of each boot at the knee.
6 ingh forked blade - two tine spike reverse each boot heel.
Infrared spectrum shift - outer layer of armor refracts incoming infrared spectrum to appear invisible to heat sensors. (does not make visibly invisible, armor takes on grey/green tinge)
Ultraviolet spectrum shift -outer layer of armor refracts incoming ultraviolet spectrum, casting a 10 meter personal UV light. (armor takes on grey/violet tinge)
White/Yellow spectrum shift - outer layer of armor refracts incoming white and yellow light, much like a mirror surface, causing even the slightest illumination to turn him into a blinding beacon. (armor takes on gold/white tinge)
Warp spectrum - outer layer refracts entire light spectrums for visual cloaking. Sound is not affected. (visual cloaking only, still appears on sensors for heat, power, and sound)

** The Collapsible spear was created as a weapon of choice in place of the power vibro halberd of the previous Ares. When stored it is a foot and a half, by three inches by two inches, and hung on a magnetized clip on the left hip and thigh. When extended the haft reaches a full six feet, and the end is a single point two foot blade with one cutting edge. Upon twisting the central haft, the one blade splits into three forming a triangular claw point, the outer edges being the cutting ones. Created of compressed and processed naquida it is as sturdy as MKII armor plating.

*** The Rolling Reversal field that Ares designed for the Methuselah never saw application to a flagship in the alternate reality. Instead it was personalized, downsized, and replaces the standard Field of Reversal that Ares had. Allowing for the same effect, the field follows the outer layer of LPC armor like a series of boundary markers, allowing for full and unimpeded range of movement. Using the HUD interface control the field can be pulled back around the hands to allow for gripping of items outside the field. Use of EM Dash, Fury Portal and Pocket storage are disabled while the RR is in use.

♦ The H & K P440 modified assault pistol was a prize trophy taken from a tau'ri battle the alternate Ares was involved in. Capable of firing a variety of calibers (.9mm, .10mm, S&W, .45) the modifications include a faster chamber eject to prevent jamming, extended magazines to allow for a full 30 rounds per clip instead of the usual 20, integrated laser/HUD targeting assistance, and variable fire rates (single round, three round, fully automatic). Currently, only two clips of .10mm, one in the gun, one in the spare clip holster, along with two more .45, and one for S&W.
Alternately, if the weapon ammunition expires, a side barrel mounted Tabula Rasa emitter is present. (range limited to 10 meters, clear line of sight targeting).
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