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Ship Designs; Pegasus Expansion
Topic Started: Oct 5 2010, 06:33 PM (409 Views)
Ares
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Name: "Fist of Ares" fighter
Class: Heavy Assault
Length: 35 meters
Width: 40 meters (at widest point)
Depth: 15 meters
Hyperdrive system: Interstellar
Countermeasures: Shields (MkI), Cloaking device, Ring Transporter, magnetic grapple (bow),
Armament : 4 (Mk1) Staff cannon (port/starboard), 2 (Mk1) Staff cannon2 (Ventral turret), plasma bomb delivery (aft)
Power Source: Twin naquada generators (alkesh standard +1)
Troops: 25-50 (or cargo space for 50kT wt)
Crew: 1-2 (Min) 3-4 (Max)
Manuverability: Manuvering thrusters (sphirical overall placement), glider anti grav modification, 4 thruster nacelles (rear), short range (inter system) hyperdrive


The first ship modification produced by Ares in the Pegasus galaxy is to be the bulldog of his future armada, and front runner assault ship. The original alkesh hull and armor design was modified with a prototype inertia buffer, and its standard forward-thrust atmospheric engine accented with a glider's anti gravity hover propultion to accent manuverability. These modifications alone give it signifigant advantage over it's lumbering bomber predacesor. The overall size is 2/3 of the standard alkesh, slightly flattened, and the bow more pronounced. To either side of the nose of the ship are recessed forward facing dual staff cannons, equivilant to the standard ventral turret which is slightly more potent than the average glider arsenal. It retains it's ability to drop plasma charges from an aft compartment, and has added a electromagnetic grapple to the bow. The grapple has a range of 350 meters, and is primarily used to target smaller ships and negate their advantage of manuverability, or against a larger vessel acting as a tether to reel the ship past the standard range of a ha'tak shield and inside a ship's defence matrix


Name:"Arch Light" fighter
Class: glider
Designer and Manufacturer: Ares (goa'uld)
Length: 20 m
Width: 9 m
Depth: 7 m
Maximum Speed: Mach 5 (cruising) Mach 8 (max)
Engine: glider anti grav (atmo/subatmospheric)

Fuel: Naquida
Hyperdrive system: N/A
Power plant: Naquida (goa'uld standard)
Shielding: N/A
Hull: Trinium
Sensor system: Limited (line of sight range)
Armament: Twin 4-barel PDL system, 1 Strike Arrow delivery system
Other systems: 'Slip' engine.

The Arch Light Slipfighter is a combined fighter/attack craft designed to operate in Earth-normal atmospheres and high-orbit
Extremely maneuverable, the Arch Light is the primary close air support and long-range interdiction asset for the Lord Ares fleet. It is used to clear hostile skies of tactical fighters, to clear the way for incoming Fist of Ares alkesh drop ships and establish air dominance in advance of the main planetfall assault elements.
It is equipped with dual PDL cannons and 1 aft delivery capable of firing up to 3 Strike Arrow missiles at a time.
The 'slip engine' allows the shp to create a fold in space allowing for instantanious travel between two points up to 1 light year in distance. The power requirement of this ability however limits it's use to once every 15 minutes, so short jumps are perferred


Name:"Centaur" fighter
Class: glider
Designer and Manufacturer: Ares (goa'uld)
Length: 20 m
Width: 15 m
Depth: 6 m
Maximum Speed: Mach 3 (cruising) Mach 8 (max)
Engine: glider anti grav (atmo/subatmospheric)

Fuel: Naquida
Hyperdrive system: N/A
Power plant: Naquida (goa'uld standard)
Shielding: N/A
Hull: Trinium
Sensor system: Limited (planetary)
Armament: Twin 4-barel PDL system, 2 Strike Arrow delivery systems, I Kenetic kill delivery system.
Other systems: N/A

Designed to conduct high speed, fire-and-forget combat maneuvers, it is unmatched in its ability to engage multiple targets at short and medium distances. The primary mission of the Centaur is to provide combat patrol support for the Fist of Ares alkesh. It also flies tactical escort for Arch Light fighters and conducts suppression of enemy defense operations during interplanetary combat.
The innovative 'kenetic kill' missiles make it ideal for reducing the shielding on heavier ships so that the smaller Arch Light fighters can attack the ship directly, as well as reducing most ground based buildings to rubble in moments

Name: "War Chariot"
Manufacturer : Goa'uld
Designer : Ares
Class: Mothership

Technical specifications
Length: 900 meters
Width: 900 meters
Height/depth: 320 meters

Engine unit(s) Sublight engines, Hyperdrive
Fuel: Compound Naquadah
Hyperdrive system Interstellar
Power plant Engine room
Shielding Goa'uld shields (MkI)
Hull: Combination compount Trinium, and Quantum Crystaline Alloy
Control systems Pel'tak
Countermeasures Self-destruct/Refraction Shield

Armament 50 staff cannons (31 ventral, 12 outer platforms, 7 main core), 30 Point defence Lasers (pillar top 360' turet mount)
Unknown number of Kenetic Kill Missiles, and Strike-Arrow dispensors (6, ventral platform mounts)
Complement Twelve wings of Arch Light Slipfighters [12] 4 wings of Centaur Fighters [12]
Three wings of Fist of Ares al-kesh bombers [12]

Minimum crew 1-12 people
Passengers: Max Capacity 2,000 Amazon Jaffa/Fury Jaffa
Cargo capacity 1,000,000 tons

Other systems 12 Fury Portal archways (8 primary, 4 secondary)
8 compound naquida powered sarcophagi.
Self destruct mechanism
Refraction shield converter

The first capital ship design output by the space based shipyard over Legion. Using the Folding spanner tool technology, and implimenting his Quantum Crystaline Alloy on specific structures, combined with the compounded/reinforced trinium the center of the ship is hexagonal, with 6 surrounding smaller hexagonal sections. The central pel'tak is reinforced by two layers of compound trinium wall, and is itself layered with the quantum crystaline alloy. Each panel of QCA material is wired directly into the compound naquida generator, making every energy shot absorbed by the material redirected instantly into a massive capasitor that the engine can draw from for shields, propultion and other systems. There are 6 pillars on 4 of the outer platforms and 6 surrounding the outermost wall of the pel'tak, each mounted with a retractable point defence lazer turret on a 360 degree rotation platform. Each PDL turret is 4 barreled, designed mainly for incoming ordinance and unshielded fighters. The fighter bays reside in the outmost platforms, two wings in each, the central two platforms each housing two wings of the centaur variant. The central core structure holds the alkesh bay. The ha'tak power equivilant staff cannons are mounted in various places (31 ventral mount, 12 on outer platforms at 30 degree upward angles, 7 central core 60 degree upward angle, with one perpendicular to the core). Over the main pel'tak hovers a suspended refined and compounded naquida generator linked into the capasitor for emitting the spherical shield, and is enhanced by a system to convert the standard MkI shield into a ship wide refraction field. Any and all objects or blasts shot into the shield eject at another point in the shield at random due to the fluxuation of space. While the refraction shield is active, nothing can leave the Chariot, including return fire.
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Edited by Ares, Oct 5 2010, 06:35 PM.
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"Nemo me impune lacessit - No one provokes me with impunity.'
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