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| wrestling videogames; How do you do the game right? | |
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| Tweet Topic Started: May 14 2005, 07:28 PM (446 Views) | |
| I ~ Little J | May 14 2005, 07:28 PM Post #1 |
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Ok, I"m sitting here bored stiff and trying to play Wrestlemania 21... (sucks by the way) and I'm thinking "What would I do differently to make this a good game?" And then suddenly it hits me... the reason that most wrestling games suck is that they're the completely wrong genere. Most of them would be fighting games in nature, or hardcore simulation. And then it hit me.. the greatest ever Wrestling game would be an open ended RPG... Think about it.. why do people play wrestling games? I can think of two reasons, to play a character (Every wrestler I've ever played in an E-fed wound up in some wrestling game or another) or as to play as our favorite wrestlers. So I'm thinking that the great RPG has to allow you to really control your character's actions, not just in the ring but outside of it as well.. and how to do that? Well, if you simulate a person's career, that'd be fun, I could always play "Exhibition" type matches if I wanted to just dink around or unlock stuff... so start with this... You pick your character's starting age from, let's say, 18-23.. the advantages of picking a later one would be more expereience vs a longer career. Every character like most wrestling games would have stats running the gamut from reversal likelyhood, to charisma. Pretty standard, as is the face/heel rating. There'd also be some "Hidden" stats for pre-made wrestlers that you could set for your CAW... "Tolerence" is one of them, how likely your partner would be to turn on you if you, for example, accidently hit them with a weapon during a match.. and "Lockerroom heat" would be the general feeling of the rest of the roster towards your CAW. "Durability" would be another state to watch out for, that being how likely your CAW would be to be injured "For real" during a match. Tolerence would be quite simple, though more important for tag teams and stables. The higher the tolerence (modified by charisma, charasmatic superstars can get away with more than obnoxous ones) the more likely you are to be forgiven for things like Hitting your partner by accident (Or on purpose) with a weapon or in doing things against thier alignment. (Possibly leading to a Rey Mysterio/ Gurrero type feud with your ex partner...) Locerroom heat, quite simply, would be gained by being a jerk outside of the promos. Things like pranks would be tolerated for the most part, unless it got you in trouble with the head of the fed. Now, in giving complete control of the character to the player, you give them the option to model the kind of wrestler that you really want to play. Give them the option of running in during matches to generate face/heel heat with the superstar they interfeer for.. let them cut a promo every "Show" to make the star disliked.. or let them make friends so that someone will watch thier back when they get interfered with.. let them go to an early carreer ending injury if they tick off the entire lockerroom and get the snot beat out of them during a hardcore match.. It'd be awesome, I think.. how about you guys? |
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| Menace | May 14 2005, 08:31 PM Post #2 |
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Menace to Society
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the best wrestling role paying games are the efeds i think! they joystick is good for playing around ... but developing a character and watching him grow ... i go for the efeds everytime that being said ... would love to have a go of the game you just described |
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| I ~ Genity | May 14 2005, 11:16 PM Post #3 |
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Fire Pro Wrestling with an RPG mode. That would be the king of all video games, and I mean ANY. |
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| I ~ Little J | May 15 2005, 02:04 AM Post #4 |
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That's pretty much what I was saying in my long rambling post there... I'd love to see another game with the graphics of WM21 with the mechanics of FPW2 (for the GBA) I mean, any game where you actually have to work the crowd and remember to breathe so you don't get exhausted.. awesome. I'd also love to see a "GM mode" Like in one of the Japanese Fire Pros... |
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| I ~ Genity | May 15 2005, 02:26 AM Post #5 |
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I know, I'm just saying is all Come on, American wresling developers. I believe every single damned wrestling fan has requested this for YEARS. Just give us what we want, and quit beating around the bush. Please?~ |
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| SWAT Team | May 15 2005, 01:09 PM Post #6 |
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Syndicate Wrestling & Tradition
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I think that right now, the only way to make an awesome game like that (full graphics, all music, videos and entrances, addicting gameplay, upgradable roster, amazing detailed create-a-wrestler feature, online tournaments, downloadable data, cool voice over, added online storylines, etc) would be to make it for PC. Consoles are limited to the space their discs have, and it's no secret that computers with nVidia or Radeon cards have more graphics capacity than any console. In a PC, space is not an issue. Games like The Sims are so successful because they were upgradable and they were a connection between players through out the world. Imagine playing a WWE game with the graphics quality of the Final Fantasy movie, where you can download wrestlers' videos/entrances/music if they're not included in the game (or music that is not part of the game, like Disturbed's Down with the Sickness - after paying one buck for the iTune or mp3), where you can download wrestlers from the WWE past and present, but also from other places like TNA, ROH and other indies, where you can even download created wrestlers like any of our efed characters, where storylines never get old because you can play through fresh ones that are made as time passes (maybe bought in upgrade packages), where you can fight against other players for a created championship belt in a rankings tournament (gaining reputation if you're good enough, and to enter the tournament you'd have to pay WWE coins/dollars/currency to the tournament maker). A game where you can keep upgrading your wrestler's moves list buying (with WWE currency) new pre-created additions. A game where you can talk with a microphone to your opponent in a match, while you're stomping his character in the canvas. Where you could even add artwork for your character's video entrance (if you don't want to have any real wrestler's video there). It would be addicting, it would be the greatest experience a RPG wrestling fan could have and it would be very profitable for the WWE (selling upgrade packages, iTunes/mp3's, and WWE currency - money to play the game). -Dracon |
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| I ~ Lupus Nebula | May 16 2005, 10:46 AM Post #7 |
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Go to hell
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..well greetings friends hope you all 've been well . I bought a WWE wrestling game a month ago , dont know if it was "Just bring it " or the other one. Anyway , as much as i enjoyed it for the first days , i must say it got boring pretty much fast . I mean the Career mode angles got repetitive asap , and i think there would have ben place in the disc for a lot more stories . Its not so as if they had to put a lot of Info in that disc (some superstars and some moves) ... Yes i do think that programmer houses such like Tri-ace or Square could put in a lot more storywise , but i dont know how much experience they have in Fighting games ( They say "The Bouncer" was very short and boring) . I think the good one would be an online wrestling game ,that would allow people to run their feds in a bigger contecst . Monthly intra-fed ppvs and such , with storylines and angles created by the fighters ... Yes shortly made : a great e-fed with a graphical package. Hope you all continue to be well |
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| I ~ Genity | May 17 2005, 01:16 PM Post #8 |
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Hey Lupus. For some reason, when you mentioned Tri-ace, I immediately thought of some weird combination between WWE and Star Ocean. Hmm... *daydreams* *The opening bell rings, and Lance Storm and Triple H are circling around the ring. Lance begins by... chanting? HHH hobbles around confused while Lance finishes. "NOAH!" He shouts, as a giant tidal wave appears in front of him, engulfing HHH and slamming him into the other side of the arena.* *poit* Er... yeah. |
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| I ~ Lupus Nebula | May 18 2005, 12:18 PM Post #9 |
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Go to hell
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"No no no thats not how its done , let me handle it . i'll have it done in 5 secs"Lupus signals for his finisher "The Midgetline from Hell" Peace Gen' i hope that in my planned "e-fed pelegrinage", i will have the luck to meet a lot of guys that manage to spread this much sympathy with everything they say .. Take care |
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| I ~ Hunglow | May 18 2005, 01:55 PM Post #10 |
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Queering don't make the world work.....
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Yeah WM21 for the Xbox is online.... Only 2 problems are that the gameplay is horrible, and 90% of the people I like to efed with dont have Xbox live.... If that weren't the case, an online wrestling game efed would be wonderful on it. Everyone could just create a CAW of their character and we could do this real time. Unfortunatly it does suck... Pretty badly, it isnt a good enough game for me to beg these guys to buy a $150 Xbox, a $50 game, and a $100 or so subscription to Xbox Live... |
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| I ~ Little J | May 19 2005, 04:41 AM Post #11 |
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Ah, yes, but I had this conversation with someone before. PCs and console games are getting less and less different with each passing generation. Hell the new Xbox is modular so you can update it, starts with 20 gigs... therotically could be upgraded to something akin to my PC.. (But with f'n quad 3 gigahertz processor... ) |
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| I ~ Lee | May 19 2005, 10:26 AM Post #12 |
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The New Axis
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They did bring Raw 2 and i think 1 as well out on the PC but that really really sucked. As for the Ps3 and Xbox 360 there pratically pc's but consoles which aint a bad thing. Both of them are sepose to be more powerfull then my old PC and that was pretty fast. But really they should hold of making wrestling games till then so that they will have the possiblities or should i say the capabilities of making games as good as people have suggested. The fact is they probabliy won't for years just because they want us to keep buying there games which we will untill they actully get up off there arses and make a wrestling game worth playing. I mean theres alot of games out there and i'm sure each of us here can think of at least 50 ways each on how to improve one of those games in some way. But if developers go out and make a perfect game say with everthing that you expect it to have then they have nothing to improve on so no more sequals and no moeny for them which they won't stand for. Thats what i think most of the time but maybe i'm wrong maybe developers have become more like WWE writers who sit there get payed shit loads and do fuck all. Anyway the way i see it No Mercy for the 64 had the best gameplay, smackdown 1 had the best although simple season mode, Raw 2 had the best CAW and Wrestlemainia 21 seems to have the best grapihcs if they squashes those together you may have a game with some potental.If you havent played No Mercy for the N64. The graphics may have been crap but No Mercy had the best gameplay ever. |
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| I ~ Little J | May 19 2005, 10:52 PM Post #13 |
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But just because they SHOULD doesn't mean they will.. they'll slap out a version for next year as long as people keep buying em. And slowly and surely it'll improve... anyone remember the first WWE games on the PS? Gods thouse sucked... |
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| I ~ Lee | May 20 2005, 01:05 PM Post #14 |
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The New Axis
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And i never said they they would its all about money really everything is. |
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| I ~ Little J | May 20 2005, 06:50 PM Post #15 |
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Yes, it did. Because it was as direct port of a sucktastic game... |
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10:44 AM Jul 11
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"No no no thats not how its done , let me handle it . i'll have it done in 5 secs"


10:44 AM Jul 11
