Welcome to Scribes Corner. We hope you enjoy your visit.


You're currently viewing our forum as a guest. This means you are limited to certain areas of the board and there are some features you can't use. If you join our community, you'll be able to access member-only sections, and use many member-only features such as customizing your profile, sending personal messages, and voting in polls. Registration is simple, fast, and completely free.


Join our community!


If you're already a member please log in to your account to access all of our features:

Username:   Password:
Add Reply
Lost God Discussion Thread; OOC for the Lost God RP
Topic Started: Jul 11 2011, 02:18 PM (6,741 Views)
Darkom
Member Avatar
Philosophizer

Agreed, humans most likely have far better technology when it comes to things like siege weapons, smithing, gadgets like clocks, and engineering. Humans always seem to be better builders, especially considering the difficulty of extracting and transporting raw materials underwater. Not impossible by any means, but certainly more difficult (though you could make things float once you got them out of the ocean floor, which would make that part easier).

You can never got too far with cannibalism. :P I don't know, I kind of like the idea of them having no qualms about eating their own dead, or even dead humans. No use letting it go to waste, afterall, which makes sense if they are a pragmatic, "cold" society. They may even add religious elements to it, absorbing the flesh of their lost brethren into themselves, keeping them alive through their own bodies. Like how ancient warriors would eat the hearts of their enemies; there doesn't always have to be a physical need to do so, but their culture demands it as a part of life. And the strange and unusual is always more interesting than our own mundane existences; it's why we have fantasy at all. :)

Of course, in the end, it's Half Tooth's call, so we'll leave it up to her.

I suppose you're right about the art bit; the elves may not be changing as rapidly, but they appreciate their old, conservative styles. There may not be much innovation, but what they do make has a classical beauty. It's like listening to classical music. It's not as new or popular as alternative or rock and roll, but it has a timeless value that some say makes it better than the new stuff. New doesn't always mean better, afterall.

And it would make sense for the Sea Elves to have been around longer, being they are ocean creatures. Speaking, of course, without a creation myth, which we may want to create sooner or later. I figured the gist of it would be very Christian-esque, what with the single creator. Of course, being a fan of Eastern religions, I would say the Creator-Destroyer relationship is very cyclical. I shouldn't say too much more though; wouldn't want to give away any more of the plot. ;) (Not that it's terribly difficult to figure out :P )
Don't say the old lady screamed. Bring her on and let her scream. ~Mark Twain
Offline Profile Quote Post Goto Top
 
Duke Smugleaf
Member Avatar
Celestial Princess
I thought they used the ritual to turn their dead into water. Eating dead humans seems fine to me, though. It's not really cannibalism, and it does fit with that "Waste not, want not" mentality.
Posted Image
Offline Profile Quote Post Goto Top
 
Darkom
Member Avatar
Philosophizer

Right, right, forgot about the water ritual bit. Perhaps they remove all water from the body, then eat what remains? Then all the bones and other inedible parts are returned to the earth. Anyway, it's Half Tooth's decision now, no need to banter about it further.

Don't say the old lady screamed. Bring her on and let her scream. ~Mark Twain
Offline Profile Quote Post Goto Top
 
Duke Smugleaf
Member Avatar
Celestial Princess
Wouldn't it be rather difficult to remove the water from a body while underwater? Also, if you dehydrate a body, all of it becomes inedible.
Posted Image
Offline Profile Quote Post Goto Top
 
Ambrose51
Member Avatar
The Resident Horror Enthusiast

All this talk of cannibalism. Honestly, you'd think you were Bosmer, or something. :P

On a side note here, if the sea elves are more attuned to the water, then would the jungle elves be more attuned to plant life? That would make for some interesting magic, I think. Not Druidism, exactly. I would think that, with the elves, they probably wouldn't consider most things they do as magic, but instead as being entirely natural. So it would have a more mystical feel, rather than a magical one, if that makes sense.
But mostly? The assorted plans at play here would be going very, very wrong due to the actions of a no-name, no-count, utterly talentless Magus by the name of Shirou Emiya. He had no magic worth mentioning, no combat experience of note, and no plan for or knowledge of the War he was about to enter. He did, however, have one trait that had derailed a countless number of such grand, far-reaching schemes throughout history.

You see, he really, really wanted to be a hero. -(Best description of the start of a Fate novel ever.)
Offline Profile Quote Post Goto Top
 
Duke Smugleaf
Member Avatar
Celestial Princess
Wow, that post is so self-contradicting. Nature magic that isn't Druidic? Abilities that are mystical but not magical? How does that work? :P
Posted Image
Offline Profile Quote Post Goto Top
 
Ambrose51
Member Avatar
The Resident Horror Enthusiast

Bah, you can have mysticism without magic. It's stuff that seems more natural to the world. Magic, to me, is always an aberration, no matter how well it meshes with the setting. Something that's mystic is more than that. Something that feels like it really belongs with the culture that uses it. Like a focus, or a cornerstone of a race, or something like that.

And I mean nature magic explicitly about making things like plants grow. No shapeshifting or anything of the sort.
But mostly? The assorted plans at play here would be going very, very wrong due to the actions of a no-name, no-count, utterly talentless Magus by the name of Shirou Emiya. He had no magic worth mentioning, no combat experience of note, and no plan for or knowledge of the War he was about to enter. He did, however, have one trait that had derailed a countless number of such grand, far-reaching schemes throughout history.

You see, he really, really wanted to be a hero. -(Best description of the start of a Fate novel ever.)
Offline Profile Quote Post Goto Top
 
Duke Smugleaf
Member Avatar
Celestial Princess
I guess that makes sense. I just usually lump the two together, though.

Druids can make plants grow.
Posted Image
Offline Profile Quote Post Goto Top
 
Ambrose51
Member Avatar
The Resident Horror Enthusiast

Right, but I would separate it from Druidism with the process used. It's less the person changing the world and more the world changing for the person sort of thing.

...

I spend way too much damn time designing magic systems. I feel like I really need to take a break now.
But mostly? The assorted plans at play here would be going very, very wrong due to the actions of a no-name, no-count, utterly talentless Magus by the name of Shirou Emiya. He had no magic worth mentioning, no combat experience of note, and no plan for or knowledge of the War he was about to enter. He did, however, have one trait that had derailed a countless number of such grand, far-reaching schemes throughout history.

You see, he really, really wanted to be a hero. -(Best description of the start of a Fate novel ever.)
Offline Profile Quote Post Goto Top
 
Duke Smugleaf
Member Avatar
Celestial Princess
Quote:
 
It's less the person changing the world and more the world changing for the person sort of thing.
What is this? I don't even... Posted Image
Posted Image
Offline Profile Quote Post Goto Top
 
Ambrose51
Member Avatar
The Resident Horror Enthusiast

That's not even the strangest thing you'd get from RPing in the Nasuverse, trust me. Like spears that bend reality so that they pierce a person's heart before the attack begins, making an undodgeable attack, unless you happen to have a shield that also bends reality to stop weapons with a reverse causalty effect. Or a swordsman who practices a single swing so many times that reality gives up and lets him hit something three times in the same instant by pulling sword swings into this reality from alternate dimensions for less than a split second. Or a being literally made up of all the evils in the world who drowns people in mud in order to corrupt them (assuming they don't die). Or being able to see the lines of death, allowing you to cut along them and destroy the sheer existence of anything, even gods. And so on.
Edited by Ambrose51, Jul 15 2011, 11:24 PM.
But mostly? The assorted plans at play here would be going very, very wrong due to the actions of a no-name, no-count, utterly talentless Magus by the name of Shirou Emiya. He had no magic worth mentioning, no combat experience of note, and no plan for or knowledge of the War he was about to enter. He did, however, have one trait that had derailed a countless number of such grand, far-reaching schemes throughout history.

You see, he really, really wanted to be a hero. -(Best description of the start of a Fate novel ever.)
Offline Profile Quote Post Goto Top
 
Duke Smugleaf
Member Avatar
Celestial Princess
There's a difference between something being confusing because it's absurd and something being confusing because it's logically nonsensical. The former is easy to accept with suspension of disbelief. The latter is just simply nonsensical.


Though that's not too far-fetched, I've seen plenty of shit like that before. Hell, even in D&D psionics there's a power like that. It's called Recall Death. It's a power that bends the fourth dimension to cause someone to suffer injuries they have already experienced and injuries they have yet to experience. Victoria doesn't have it as it's an 8th level power, but there you go.
Posted Image
Offline Profile Quote Post Goto Top
 
Ambrose51
Member Avatar
The Resident Horror Enthusiast

It actually isn't THAT complex as long as you have a full understanding of the universe it takes place in. Magic functions very differently there, and is more similar to science with magic mixed in here and there. A lot of stuff is taken from more obscure mythologies as well, like Irish folktales, or Gilgamesh, which you can see in my sig. It's very confusing if you haven't read the associated novels. Not a thing you can jump into, at all, unless you want to commit suicide from trying to understand everything. It's a really great community once you do get into it though, and people are always willing to explain things to you, as long as you stay away from a handful of very touchy topics, most of which are associated with vampires.

Though, we're getting a bit off topic here.
Edited by Ambrose51, Jul 15 2011, 11:42 PM.
But mostly? The assorted plans at play here would be going very, very wrong due to the actions of a no-name, no-count, utterly talentless Magus by the name of Shirou Emiya. He had no magic worth mentioning, no combat experience of note, and no plan for or knowledge of the War he was about to enter. He did, however, have one trait that had derailed a countless number of such grand, far-reaching schemes throughout history.

You see, he really, really wanted to be a hero. -(Best description of the start of a Fate novel ever.)
Offline Profile Quote Post Goto Top
 
Half Tooth
Member Avatar
Painter
I think we've pretty much sorted the elves now. Aside form a name. They turn their bodies into water in order to die through a ritual, so much fo their lives are also based around the beleif/knowledge that they are swimming amongst their ancestors, that their ancestors will gudie them should they need it...etc.

And if they find a dead elf or dead human they eat them. Occaisonally they try and do the mermaid thing where they take sailors but it's really more of an entertainment thing on their part because they like the idea of seeing a fish out of water as it were.... (yay cheesy metaphor! :p) taking the humans out of their confort zone...

I also thought their society might be in a vague sort of way influenced by a moon cycle too, since the tide is controlled by the moon. It would be like lots of mini yearly cycles, full moon is like summer, it's happy time lots of food and parties, no moon is like winter, all the elves become even colder and are less energetic.

But yer thats about everything. Going to work on my character now :D

EDIT: I'm sorry I keep[ adding things, it's because I have so much in my head I forget to put it all down in one post. I thought another key difference between the races would be that with elves their emotions don't run so high, this doesn't mean they don't have emotions though. But because of their long lives and the fact that everyone knows each other they can't afford to have so many fights amongst themselves. And choosing a partner is difficult too, since they could stay together for potentially thousands of years, or they may agree to split from being partners and move onto to another relationship. There would also be that if two elves had a child, and for whatever reaosn that child decided to pass on before either of their parents did that would mean the parents would out live their child.
So they come across as very cold, controlled and unloving. They have to be very careful not to offend anyone either.
Edited by Half Tooth, Jul 16 2011, 05:11 AM.
Offline Profile Quote Post Goto Top
 
quirk
Member Avatar
Apprentice
And here is my character:

Spoiler: click to toggle


Nothing fancy, but I think he'll work. : )
Edited by quirk, Jul 16 2011, 11:15 AM.
Offline Profile Quote Post Goto Top
 
Darkom
Member Avatar
Philosophizer

Fate/Stay Night magic aside, I think we've covered just about everything we can to do with Sea Elves. Half Tooth, if you have all you need to make a character, I believe we're just waiting on you, James, and Evil (and myself, of course) before we can begin. Once all the characters are more or less in, I'll make a new OP, summarizing all the things we've talked about in here, and we can get started.

I think for the beginning of the RP we'll all meet in the Sunkeep castle grand hall, for a briefing by the King before we are sent via magic to Wellay. There we'll meet my character, along with the Duke of Wellay (decided we had too many kings already), and they'll give us everything else we need for our journey before we board our ship. All the while we'll be making introductions and doing some beginning character interaction. Sounds good to everyone?

And the sheet looks good, Quirk, glad to have you. :)
Don't say the old lady screamed. Bring her on and let her scream. ~Mark Twain
Offline Profile Quote Post Goto Top
 
Duke Smugleaf
Member Avatar
Celestial Princess
One thing: If Half Tooth is going to make a sea elf character, I'd think it would make more sense to hold off on having her join a bit. She could meet us on the ship and from there decide to tag along. Considering what we've decided for the sea elves, I don't see why one would just be hanging out on land to sit in on a meeting organized for various heroes from various human nations. It just seems a little far-fetched to me. Besides, it would also make things more interesting to gain a new team member part way into the story. Of course, this would mean that she wouldn't be able to post for the first bit of it, so we don't have to do that. I was just making a suggestion.
Posted Image
Offline Profile Quote Post Goto Top
 
Half Tooth
Member Avatar
Painter
I don't mind starting a bit later, but to be honest I have some free time right now and I wont do the further into the summer it gets. Perhaps if when the godess left something happened to the sea, that in itself would rouse the sea evles enough to join in this quest. Perhaps when the Godess left, all the ancestorial influences from the sea also vanished. I think this would greatly trouble them.
Offline Profile Quote Post Goto Top
 
Duke Smugleaf
Member Avatar
Celestial Princess
Honestly, I don't think that'll be much of a trouble. With my experience with RPs in a forum of this size, as long as you can post once every day or three, you'll be able to keep up with everyone just fine. It's not like on a large forum where if you leave for a couple hours, the RP suddenly gets five pages longer.
Posted Image
Offline Profile Quote Post Goto Top
 
Darkom
Member Avatar
Philosophizer

Indeed, the pace should be manageable even with our busy schedules. I'll be going back to school in August, so I'll only be able to post a few times a week. I don't expect anyone else to be more active than me, though I shall do my best. Shouldn't be too hard for me to find time anyway.

As for when and how your character joins, Half, I would rather come up with a reason for him/her to meet up with us rather than force you to wait. It simply wouldn't be fair, not to mention boring for you, though the idea is interesting. Speaking of, if anyone would like to make a second character that would join us later, that's fine; I plan on doing something similar myself. Just as long as our band of heroes doesn't go over about ten characters.

Anyway, I figured your character would be more of a representative of the Sea Elves, who are growing concerned with the threat the Dark Lord poses. Not only is all human trade in jeopardy, but the diseases he unleashed have the potential to spread to the Elves as well. Any further threats, like the disappearance of the ancestral water (which is a very cool idea, by the way), would be yours to decide. The king or council or whatever leads the Sea Elves would have been informed of the heroes' mission, and could easily have decided to send a representative from their own people.

But again, it's your character Half, so whatever you decide is fine. I'd rather have you join us at Sunkeep, but if you wanted to wait 'till we get to the island of Wellay that's fine too. :)
Don't say the old lady screamed. Bring her on and let her scream. ~Mark Twain
Offline Profile Quote Post Goto Top
 
1 user reading this topic (1 Guest and 0 Anonymous)
Go to Next Page
« Previous Topic · General Roleplaying · Next Topic »
Add Reply