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Lost God Discussion Thread; OOC for the Lost God RP
Topic Started: Jul 11 2011, 02:18 PM (6,740 Views)
Duke Smugleaf
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Celestial Princess
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Anyway, I figured your character would be more of a representative of the Sea Elves, who are growing concerned with the threat the Dark Lord poses. Not only is all human trade in jeopardy, but the diseases he unleashed have the potential to spread to the Elves as well. Any further threats, like the disappearance of the ancestral water (which is a very cool idea, by the way), would be yours to decide. The king or council or whatever leads the Sea Elves would have been informed of the heroes' mission, and could easily have decided to send a representative from their own people.
That works.

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Speaking of, if anyone would like to make a second character that would join us later, that's fine; I plan on doing something similar myself. Just as long as our band of heroes doesn't go over about ten characters.
Could I make an undead black half-dragon troll wearing a ring of fire immunity? :P
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Darkom
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Duke Smugleaf
Jul 16 2011, 05:30 PM
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Speaking of, if anyone would like to make a second character that would join us later, that's fine; I plan on doing something similar myself. Just as long as our band of heroes doesn't go over about ten characters.
Could I make an undead black half-dragon troll wearing a ring of fire immunity? :P
No, because that thing would be freaking immortal. All the normal damage would be non-lethal, and since its undead the only things that can hurt it are fire and acid. After the half-dragon bit and the ring, there's nothing that could harm it. Don't think I don't read what you guys say over at TESFU. :P
Don't say the old lady screamed. Bring her on and let her scream. ~Mark Twain
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Duke Smugleaf
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Darkom
Jul 16 2011, 05:47 PM
Duke Smugleaf
Jul 16 2011, 05:30 PM
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Speaking of, if anyone would like to make a second character that would join us later, that's fine; I plan on doing something similar myself. Just as long as our band of heroes doesn't go over about ten characters.
Could I make an undead black half-dragon troll wearing a ring of fire immunity? :P
No, because that thing would be freaking immortal. All the normal damage would be non-lethal, and since its undead the only things that can hurt it are fire and acid. After the half-dragon bit and the ring, there's nothing that could harm it. Don't think I don't read what you guys say over at TESFU. :P
:mrgreen: Aww, you caught me.

I guess I'll just make a soulknife or something. I've wanted to play as one of them for a while. Or maybe I could go with monk. They're always fun.
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Duke Smugleaf
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Question: If these secondary characters are going to meet up later, then where and when? I'm assuming we'll encounter them pretty much one at a time, but it would be nice to have a list of various places we'll be so we can plan when these others will join.
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Evilpigeon
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By the way, how black and white do you want religion to be? See, since you wanted a melee fighter I was planning on a possessed character.

I was thinking that demonic possession works as a symbiotic relationship with the demon granting strength, speed, instinctive fighting ability etc (obviously depends on the nature of the demon and also not magic, I'd imagine it'd be extremely difficult to cast with two separate personalities sharing the same headspace) in exchange for feeding off of the host's emotional state. So, whilst the possessed have a strong natural inclination towards darkness, given that it naturally favours a demon's idea of a good time, they aren't inherently evil just very volatile. Groups within the church of light could quite easily see 'saving' these possessed and training them so as to use evil's tools against itself as doing the creator's will, even if it's difficult, dangerous and, with a demon to some extent manipulating the host's emotional responses, not all that likely to succeed.

I just wanted to check because it kinda tarnishes the image of the Church of light with controversy and infighting.
Whoever said nothing was impossible never tried to slam a revolving door
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Darkom
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Well, I think I'm leaning more towards travelling along the southern coast, past the Free Cities, rather than island hop with the Sea Elves. Fun as they are, we'll already have Half Tooth's character, and there's just more that can be done when you're still in human territory. So, if everyone agrees, the most sensible route would be to use Sea Elf ships (which I would say Half's character could bring) to go from Wellay (island 4b) straight to the purple island of 6b, where we'll probably get our final supplies and maybe a military escort to the Free Cities (9, 10, and 11). We'll stop at the major coastal towns for more resupplying, perhaps running into some surprises, until we hit 11b. That's where I plan on introducing my own second character. From there we'll head down the coast of 16a, saying hello to the Sea Elves, until we reach the island of 16c. After that we'll make port in 24c and continue our journey east, through the jungle, and into the Unknown Lands. :) Sound like a plan? Of course, we can always make changes due to storms or whatnot, so our course is subject to change as we see fit.

As to your question, Evil, I would say, again, if you want to make a demonically possessed character (great idea, by the way), you would have free reign over the backstory to it. It'd make sense for a minor sect of the Church to try something like this (or an order by the king himself, in an attempt to find a way to combat the forces of evil), to see if they could control a demon, so the premise is sound. I'd think, though, if they were going to do it, they'd get someone that's already inherently good, unless the ritual itself calls for an evil person, in which case they might use a "test subject", like a prisoner or something. Then there's a battle for morality, with the human wanting to stay good and the demon making him do evil; or, in the other case, the already bad human is happy with his new powers, but doesn't like the idea of sharing them with something like a demon. Or, if you wanted to be really creepy, the human accepts the demon, and they're an evil pair. Of course, in that case you'd have to explain why he's wanting to join our campaign to stop the Dark Lord. In the end it's up to you though.

But yeah, I'm all for shifting the Church of the Light into a gray area with a bit of evil experimentation. No human institution is perfect, so I'd say go for it. Sounds good. ;)


EDIT: Here is a link to the proposed route for our expedition. The red line is our teleportation, while the blue is sea travel. Keep in mind that our journey is going to be fairly common knowledge among the nobility, so it could easily have spread, attracting more adventurers (your secondary characters, should you choose to have one) along the way. So no need to force your character to be from that area, they can just as easily have travelled there in order to wait for us. Some of them may even have been hired by the High Kings, but couldn't make the initial meeting, thus had to plan to intercept us.

If you guys don't want to stop at quite so many towns, we can easily skip them, I just figured we'd logically need to resupply every once in a while. I figured that the ship we'd be taking would be more for speed than hull space. It'd get us there quickly, and could get through deeper waters, but it only has enough cargo capacity for a few days supplies. That'd also explain why we're not going through the Sea Elf islands, because in order to have enough supplies the ship would need to be much slower, actually taking longer to get through the deeper ocean than along the coast. And this way we can pick up more adventurers and whatnot along the way.
Edited by Darkom, Jul 17 2011, 10:27 AM.
Don't say the old lady screamed. Bring her on and let her scream. ~Mark Twain
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Duke Smugleaf
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Of course, in that case you'd have to explain why he's wanting to join our campaign to stop the Dark Lord.
It's not actually that hard. Villains and anti-heroes alike do it all the time. Most evil characters either want money or power. You can't have either if the world is destroyed. Thus, the evil characters will gladly team up with the good guys when the fate of the world is at stake.

As for the route, that sounds like a nice plan. I'll give plenty of options to introduce the secondary characters. I think I'll bring mine in at one of the Free Cities.
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Evilpigeon
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Some stuff to do with demons from a chat I was having with Ambrose, this all okay?

Demons are naturally energy based and to survive they need to sustain that energy. They can only sustain themselves as an energy being for a short period of time and so they need a body which they can either manifest using magic (the effort means that their energy supplies dwindle quite quickly when manifested) or they can inhabit a host. Killing a host or a magically created body doesn't kill the demon outright but the energy investment required to create a body or hide inside a host means that most demons won't have enough in reserve to find another body and so they'll just fade away.

Demons will consume any type of energy, so long as the body they inhabit is built for it i.e. energy from respiration from eating food, photosythesis, magical energy, whatever. If the demon had manifested/mutated the correct organs for it, it could survive by hooking itself up to a battery. In the case of my character, in addition to gaining energy from the food she eats, the demon symbiote was going to feed off of brain activity which effectively amounts to feeding off of her emotions.

Demons are able to manipulate their hosts to some extent, either physically or by imparting knowledge and creating instinctive reactions to certain situations. When they manifest their own bodies they are limited only by the amount of energy they can muster.

Sects within the Church of Light conduct inquisitionesque witchhunts to find the demonically possessed, those whom they manage to capture undergo long and painful training, consisting mostly of techniques to aid the host in resisting the influences of the demon and methods, adapted to the possession inquestion, to bring the demon around to the idea of working for the church. This varies significantly but is generally somewhat unpleasant for the host whose wants and needs only vaguely coincide with the demon's. The success rate is still fairly low but the possessed are extremely effective troops and are much cheaper to train and maintain than regular soldiers might be.




Whoever said nothing was impossible never tried to slam a revolving door
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Duke Smugleaf
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That sounds neat, but I'd only have a small number of demons exist in that manner otherwise, logically, everyone and their dog would be possessed. Plus, it'd also be nice to have regular old fashioned demons that can try to smash us.
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Colonel Mustard
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Right, signing in now. According to Darkom this RP is still open, and unless any of you have suddenly taken a disliking to me I'd like to volunteer my writing services. Haven't done an RP for a while, but I enjoy them immensely so I'd greatly appreciate giving this a try.

Anyway, I'll get the details of my character up at a later date, pending approval, but I'm thinking an extremely old golem made by the Church of Light around its founding, who, with the passing of his former masters, is essentially a free agent but, with the Creator now buggering off, has detected the disturbance in the fabric of the world (as the Creator was invoked during his creation, thus meaning he has somewhat of a link to Her). Having heard of the dilemma, he is honour-bound to aid in her finding, and thus insists of coming along.

Basically, he'd function as a sort of tank character, who is able to absorb vast amounts of damage (on account of being made of a mixture of clay, stone and metal), as well as dishing it out, but being rather cumbersome and clumsy as a result. Also, he's going to be extremely bad tempered and terminally angry.

Problems?
"Pillage, then burn."-Rule 1 of Habits of Highly Effective Pirates
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Duke Smugleaf
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Problems?
How's a probably 500-700 pound golem going to ride in a boat?
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Colonel Mustard
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Duke Smugleaf
Jul 17 2011, 03:59 PM
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Problems?
How's a probably 500-700 pound golem going to ride in a boat?
Boats usually hold bigger cargoes than that, don't they? I thought that, seeing as we were going to be doing some fairly Classical style voyaging, we'd have a proper ship and all.
"Pillage, then burn."-Rule 1 of Habits of Highly Effective Pirates
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Duke Smugleaf
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Colonel Mustard
Jul 17 2011, 04:02 PM
Duke Smugleaf
Jul 17 2011, 03:59 PM
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Problems?
How's a probably 500-700 pound golem going to ride in a boat?
Boats usually hold bigger cargoes than that, don't they? I thought that, seeing as we were going to be doing some fairly Classical style voyaging, we'd have a proper ship and all.
*shrug*
I suppose. Still, though, if he falls overboard, he's done, seeing as how he'd, quite literally, sink like a rock. :P
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Colonel Mustard
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Pah, he's been stuck at the bottom of oceans before. Worst case scenario, he'll just walk. :P
"Pillage, then burn."-Rule 1 of Habits of Highly Effective Pirates
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Ambrose51
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Shale? Is that you? :P

I kid, I kid.

A golem, though, huh? And a cognizant one, not simply an automaton? Neat.
Edited by Ambrose51, Jul 17 2011, 04:16 PM.
But mostly? The assorted plans at play here would be going very, very wrong due to the actions of a no-name, no-count, utterly talentless Magus by the name of Shirou Emiya. He had no magic worth mentioning, no combat experience of note, and no plan for or knowledge of the War he was about to enter. He did, however, have one trait that had derailed a countless number of such grand, far-reaching schemes throughout history.

You see, he really, really wanted to be a hero. -(Best description of the start of a Fate novel ever.)
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Colonel Mustard
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Ambrose51
Jul 17 2011, 04:14 PM
Shale? Is that you? :P

I kid, I kid.

A golem, though, huh? And a cognizant one, not simply an automaton? Neat.
Oh very funny... ;)

Nah, he's not made to be sarcastic like Shale was. Think more like a slightly senile, angry old man. Only instead of just yelling at those darn kids to get off his lawn from afar, he'd probably physically throw them off instead. :P
"Pillage, then burn."-Rule 1 of Habits of Highly Effective Pirates
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Evilpigeon
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My sheet will be up tomorrow evening, so long as I'm not too tired (have to get up at 5 am tomorrow for commute -.- )
Whoever said nothing was impossible never tried to slam a revolving door
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Darkom
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That sounds pretty good, Evil, I'm looking forward to seeing how your character deals with the demonic possession. Anything you want to do with that kind of thing is fine, so feel free to make up plenty more good stuff. ;)

And yeah, Duke, there'll be plenty of evil baddies chasing us, so don't worry about that. :)

That sounds good, Colonel, I'm liking the idea. I guess you guys really took it to heart when I said character diversity. :P The boat thing shouldn't be a problem, depending on what material Half Tooth picks to make Sea Elf boats from.

Darn, Ambrose beat me to the Dragon Age joke... Oh, and I'm liking the Dali avatar by the way. Persistance of Memory is still my desktop background. :D

Good to hear it, Evil. Thanks. :)

I guess that leaves my character as one of the last ones entered. Oops. :P
Don't say the old lady screamed. Bring her on and let her scream. ~Mark Twain
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Duke Smugleaf
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Maybe I should have waited a bit before putting my character out. All this diversity with sea elves, demons, and golems makes my human a little...dull. I think I'll actually go change her back into an Élan like she was before converting her for this RP. The Ritual of Ascension would make more sense that way, anyways.

So I guess I'll probably have the most unique character then, being that Élan are technically considered aberrations and all. :P
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Darkom
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Trust me, you won't have the most dull character. My original guy is going to be an over-the-hill knight that believes in his king, the goodness of man, and rainbows. His only purpose is going to be making everyone else feel bad about how they aren't the pinnacle of morality, as well as shout at people when they do things wrong. Oh, I cannot wait until we reach the city where my assassin will be waiting. :P

And also, just out of curiousity, what's an Elan? A DnD thing, I'm assuming.

PS I'll be spending most of tomorrow writing up the official OP, so if you have anything you wanted to change about the general storyline or worldbuilding, speak now. I'll try and summarize most of what we've said in this thread, so we have a guide for future reference, as well as something to add future additions to. After that's all done, and all the characters are sent in, we can start. :D

Oh, and by the way, you don't need a second character. :P We've just about hit the limit of the characters I wanted to allow, so if you can, try and stick with who you've already got. If you really wanted another guy and you haven't sent them in yet, there's some leeway, but I don't want us to have two dozen characters with only eight players. If I've already approved your second guy, of course, you're fine, but we can't have too many more.

It won't be so bad, since they'll be joining in steps, but once we hit the jungles the only real option you have for character introductions is a Jungle Elf. So if you do have a second guy, be sure to get him/her in while we're still on our boat. Thanks. ;)
Edited by Darkom, Jul 17 2011, 11:34 PM.
Don't say the old lady screamed. Bring her on and let her scream. ~Mark Twain
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