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| Lexen 'Lex' Werner :: Male :: Scale; Vega :: Female :: Gravity | |
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| Tweet Topic Started: Mar 24 2012, 05:21 PM (539 Views) | |
| Zinc | Mar 24 2012, 05:21 PM Post #1 |
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The Owl Waife
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[align=center]Retired/Inactive Pair. NPC in any future uses. But don't you believe them Don't you drink their poison too These are the scars That words have carved on me. So don't turn away now I am turning in revolution These are the scars That silence carved on me.[/align] Character Number- 8th (Spoils of War) Name- Lexen ‘Lex’ Werner Age- 35 (+2) Gender- Male Sexuality- Heterosexual [align=center] [/align]Appearance- Standing at the height of six feet, and with a posture that just screams ice, Lex isn’t the kind of guy that seems like they’re supposed to give off an intimidating vibe. Yet somehow, this man manages to do just that. Perhaps it’s the way that the carries himself, every movement with a purpose, no energy wasted, an effortless sort of way that brings to mind big cats and their water-slipping-over-rocks way of going about things. Maybe it’s the hard set of his eyes that, even when he’s smiling, seem to have a dark pane cast down over them, a mark of coldness that is near impossible to miss. Or perhaps it’s the set of his shoulders, hard and unmoving, tense, as if he’s always in some form of pain or another. He is a slim man, a build of wire and gristle, not of true muscle or lack there-of. He’s still in prime shape, though men at his age ought to be slowing down somewhat. Thanks to the gift of bonding to a dragon, he seems to have frozen in his mid twenties, yet there are parts to him that hint at experience and things that cannot be forgotten. Sometimes, those who can see through the thick pane of flat glass that covers his eyes see a haunting shadow, lines that crease his forehead and mouth, however slight, hint at stress that has taken parts of him beyond his years. His coldness altogether seems to explain everything in a heartbeat. Lex is just simply a man with few joys that rarely smiles. His hair appears to be a rich black, but in the right light, deep notes of chestnut brown are revealed, showing that his hair is just a dark saturation of brunette. It’s maintained at a relative length, long enough that he can shove it back behind his ears, but short enough that it doesn’t blow into his mouth and eyes when in the midst of important aerial maneuvers. Beneath dark brows, flat hazel green eyes display a rather dispassionate gaze onto all that they meet. His long nose is slightly hooked, giving a vague impression of a bird of prey. It appears to have been broken in two different places, and set back correctly as best it could be. His mouth is generally seen pressed into a thin line, usually down-turned or just resting at neutral. Framing his upper lip, jaw, and chin are generally the beginnings of stubble, which gives him an almost rugged handsomeness. While his face may appear cold, but pristine, the rest of his body doesn’t seem to be as lucky at remaining in tact. Scars decorate his hide in striations that would make most war veterans raise their brows in disbelief. Mostly along his back and arms, some long scars also line his legs, mostly on the back of his thighs and calves. They’re thin and long, criss-crossing over each other as if in some sort of demonic game of tic-tac-toe. Most of these are generally kept out of sight by the clothing he wears. He bears no shame or self-consciousness to his scars. They are simply a reminder of his past, and something he will never let himself forget. The white lines would generally be easy to miss, but in some places, they are in such a quantity, that if one were to start paying attention to them, they’d notice how many their truly are. Among his collection of scars there is one more large patch at the hollow of his collar bone. This was self-inflicted, and beneath a thin layer of skin, his crystal is located out of sight. Keeping it there was the best solution that Lex could come up with in accordance to the thoughts of the wear that chain and leather could see over the years, as well as the fact that a crystal left revealed was an easy enough target for theft or for simple shattering. It also makes it easier for him to walk in places that riders are generally abhorred. He wears no visible crystal to show proof of his career, they cannot fault him. Lex has a very classy sense of style. Generally the clothing that he wears are flattering upon his form, and create a very proper self-image, making him appear more like an ambassador than perhaps a dragon-rider of the military sect. However, despite the looks and propriety, he carries hidden weapons with him. Specially designed sheathes and leather bindings keep knives (he generally carries no less than three) out of sight, but readily accessible should he need it. When in his rider attire, he generally carries both a bow and quiver, as well as a proper long-sword of strange sort of steel that seems to flash an oily blue or purple in the right type of light. Personality- Aloof, Orderly, Vindictive, Sarcastic, Cynical Lex is a very distant person. He rarely lets his emotions get involved with a lot of the things that he does, whether it be simple conversation or battle, he seems to have the emotional depth of a rock. That’s not to say that he doesn’t feel, if he didn’t, that would make him quite inhuman indeed, but he does have the ability to stow away emotions and opinions for quiet review amongst the privacy of his own mind. He can quietly mock you behind closed doors without being confrontational about it. Whether you know it or not, or perhaps you do know if you can catch a sharp gleam that seems to form in his eyes when he does. Over the years, a hunger for some certainty in his life developed into him a man who decidedly enjoys a patterned life-style. He likes to keep things in his room tidy, though not obsessively so. He’s prone to letting it fall out its pristine state from time to time, and isn’t too much bothered by the clutter. It’s more along the lines of being able to see things get done in a timely manner should they be asked by himself or by a commanding officer. He prides himself on a job well done, and tends to put his mind to work on strategy and planning, where a sharp wit comes into play. While he can come off as quiet and coldly polite at the best of times, there’s a darker part of Lex that lurks just beneath the surface. Perhaps it as due to so many years in close proximity to a Tainted rider and his dragon, or perhaps it was just the treatment that was given to him in that time that inspired the thirst for vengeance against the man who’d wronged him…Either way, with Lex, he doesn’t like it when a score is left unsettled. He likes to keep things even, and whether that means just embarrassing someone in front of their peers or killing someone off, Lex will do it without a bit of remorse, seeing it as karma being settled, even if it is by his own hand. Generally he doesn’t get away with vengeance schemes that end with a result as harmful as death because of Vega’s guidance. She’s his conscience, a far less tarnished version of his own mental reckonings that still has access to the darkest parts of his mind and is connected to him soul to soul. Sometimes, he’s quite glad to have her beside him, thinking that sometimes she’s the only thing that keeps him clinging to sanity and helps him believe that there is something good in him rather than all dark. Other times, he’s just as frustrated by her as those who tried to help him when he arrived at the Academy so many years ago. He will deem her assistance pointless and generally end up sparking a nasty argument with Vega from time to time. Rather than true anger at the dragon, these are more a manifestation of years of inflicted cruelty leaking out now and again. Generally these sorts of things only happen behind closed doors, helping Lex keep his self-image of a cold-hearted stranger. But there are some days where the coldness gives way to a finely gilded flower of mannerisms, but lurking beneath the petals and propriety are dangerous thorns. Spiteful words, dry humor, and excessive amounts of sarcasm seem to comprise the majority of Lex’s vocabulary on days where he feels as if he simply ‘doesn’t give a damn’ about keeping up appearances of good graces. Overall, he’s a very negative man, and doesn’t believe there are many positives for his future as a whole. He’s a different sort of duck in comparison to a lot of the riders of the Academy, and it often comes as a surprise to some that he’s a Sekkain rider in the first place. If you come face to face with him, you learn very quickly that he’s hard to befriend, and makes it near impossible to mend a rift if created between himself and another. Rank- Scale of Aphelion Wing History- Lexen was born in a time before the war. It was a peaceful time, a time full of the interaction and love of his mother and father. It is a hazy memory in his mind, for it was a time of brightness that was soon to be eclipsed by darker times and terrible war-fare. Lex was just nine years old when the war started. He remembered the fear that his parents had discussed in hushed voices at night when they thought he was already asleep on the other side of the room. It was an uncertain time for them all. At the time, his family lived on the outskirts of Hellman’s Well, making just enough scrape by and be content with what they had. However, all of that changed when the Taint Raids started to come sweeping in during the night. There were terrible ambushes of dark dragons that scoured the city for platoons and squadrons of unsuspecting riders of the Academy. One of those nights, they found what they were looking for, and the battle was fierce, tearing parts of the city’s outer edges apart as they fought. During that time of chaos as civilians ran for their lives, Lex followed after his parents, but quickly became separated in the throng of screaming people, his hand ripped from his mothers. Scrambling through the streets alone in fear, a man in rider’s attire came upon him. Behind him lurked a great silver and grey water dragon, the frills that framed its face ragged and torn, great wounds scored the dragon’s hide. It had been one of the ones fighting. The man introduced himself as Scorel, and he and his dragon Tsunami had been ordered to find survivors and civilians and take them away from the destroyed portions of the city. Young and unsure, Lex had agreed and was placed in the saddle before the Water rider. Unbeknownst to him, however, Tsunami’s crystal had been shattered in the battle that had taken place, a fragmented set of blue gemstone shards hidden behind his scarred frills and webbings along his face. The grip of the dark Lord Nidhogg was slowly working its way into his mind, and alongside it, his rider’s as well. As they flew to what Scorel promised was a rendezvous site he and his Wing had agreed upon, they came to land to find no one there. Unsure, and a tad bit confused, Scorel had reassured young Lex that perhaps they were late or they had been scattered and would regroup soon enough. The night faded, and dawn came and the Sekkain forces didn’t arrive at the supposed rally point. By the morning when he awoke, Tsunami was shifting restlessly, his eyes narrowed and his fangs bared in a faint snarl. Scorel too, seemed a bit on edge. As soon as he’d noticed Lex was awake, he hefted him up into the saddle and Tsunami winged them away, the city of Hellman’s Well fading into the distance as the Water male pointed his nose towards Desolation and the Nightmare Isle beyond. Lex’s worried questions went unanswered, and the young boy fell quiet under a piercing glare directed to him by Scorel. The journey took them several days, and over that span of time, Lex noted a steady change in both dragon and rider. Scorel became darker, twisted, crueler. Tsunami as well became more unpredictable, often snapping at Lex if he came too close, and keeping to himself, muttering things too quiet for the boy to catch, every time he or Scorel walked by the dragon. Lex had heard of Taint in passing. But he had no idea how it truly worked, he figured surely, it couldn’t harm the knights of Sekkai. They were too strong for such a thing to take effect on them. It was a foolish way of thinking, now that he looks back upon his naïve childhood. Tsunami and Scorel secreted themselves away amongst the ranks of the Taint, dragging their unwilling captive with them. Within several weeks, it became clear that the Scorel that Lex had initially met was not there any longer. The simplest of questions or actions would set the Water rider into a fit of rage, and often he would take it out physically on the child. Knife wounds became a common source of punishment for the boy when he committed a ‘wrong-doing’. Tears upon receiving the treatment for things he didn’t understand he’d done wrong were met with more forms of Scorel’s twisted discipline. Beatings joined the knife-wounds, often ending up with the boy unable to move without wincing the next day. Several times Scorel broke Lex’s nose, once a rib, and often left him covered in black and blue splotches beneath his clothes. For seven years, he was forced to stay with Scorel as the restless and shattered Water pair roamed throughout Desolation. They followed the call as Nidhogg gave it, though more frequently, Tsunami and Scorel felt inclined to ignore it, though their rebellion never lasted long. As the years crept by and Lex grew, he retreated more and more into himself, a dark rage growing within him towards the crazed man who had stolen him away from his family under the pretense that he would help him. But eventually, Lex’s hellish existence amongst the lands of Desolation reached its end. Having launched a raid of it’s own against the Tainted forces, a rally of Sekkain troops and dragon riders had flown out to confront anything they came across. Scorel and Tsunami, feeling the call from their Tainted overlord, maneuvered themselves and Lex to join with a small fleet of Tainted dragons like themselves to fend them off and push them back to the white walls of the Academy. During the confrontation, dragons battled dragons, and some of the Taint’s remaining riders fought ground forces with blades and wit. It was in this confusion that Lex made a move of his own. He had secreted himself out of sight for the initial confrontation, but the opportunity was too tempting. In the midst of the bloody reckoning, Lex struck out and killed Scorel from behind. He heard a scream of rage from Tsunami, the twisted Water’s eyes snapping to focus upon him and the small sword he’d stolen from one of the fallen bodies to kill his rider. The distraction allowed a Sekkain the chance to reach in and give the Water the same fate as his rider. A sudden shout to his left cause Lex to turn his eyes from the now dying Water dragon. “Turn and face me, Taint.” Called a man, standing before him in full armor. Giving a brief grimace of distaste, Lex called forth “I am not a Taint.” He threw down his sword and stared defiantly at the man. If this was to be his moment of death, so be it, at least he had exacted the vengeance he’d desired. Instead of death however, he was taken captive and labeled a prisoner of war. Spirited to a Sekkain scout camp, he was interrogated for information that he didn’t have, and his story got more than a few skeptical brows raised, at least until one of the Wing-members of the Flight confirmed that he’d known the dragon pair Scorel and Tsunami. They’d disappeared seven years ago in the raid at Hellman’s Well. The details matched up too well to be a lie, so they relented and apologized to Lex for his treatment. When the next scout returned to the Academy, they brought him with him, and left him in the care of the Rosemary dragons of the Infirmary for his recovery, both physically and mentally. A year passed by amongst the Academy, and Lex still seemed withdrawn. Visits to a scholarly member of the Academy who specialized in human psychology found that the help they were trying to provide wasn’t working in the ways that they would have hoped. They just couldn’t figure out how to right the wrongs that Scorel and his dragon had wreaked upon Lex’s mind in a critical time of his youth. In Lex’s opinion, they were wasting their time trying. His therapy sessions didn’t ease bad dreams or sudden flares of temper. His attitude that had adapted to cope with the terrible personalities of Scorel and Tsunami had settled into a norm that he was used to, his social standards set to a level that most would deem unacceptable. In the mean time, Lex did his best to find a niche somewhere – anywhere– within the alabaster walls of the Academy. He found a few things to keep him busy, but was ultimately uncertain of where his life was going to go after his return from Desolation. He was broken in more ways than one and in more than one opinion. So what was there for him now? He found his answer, surprisingly to him, and many others, on the day of the Hatching. He’d walked in with the intention of being a spectator. He was no Candidate and had avoided the lessons and topic purposely when they were recommended by some of the scholars that kept an eye on him. However, as he’d walked in, murmuring an acknowledgement to Kazuko, she called him back, stopping him in his tracks in confusion. “I have something here for you.” She’d said, and placed a blue-black edged crystal into his hands. More than one set of confused eyes looked to Kazuko, who simply smiled warmly and turned to the true Candidates that had arrived to ask if there was a crystal there for them too. Pushed gently onto the sands by a bystanding rider to await the hatching, he focused numbly on the eggs as they hatched, not sure why Fate had taken such a twist to his life. If he didn’t know any better, he would have thought someone had set him up as a cruel and terrible joke. It was all too real however, and from beneath the paws of a great pale blue water shattered a silver tinged egg. The hatchling was odd, and perhaps by the opinion of some, unhealthy. The immediate gasp was due to her lack of wings, absent from her body whatsoever. The hatchling didn’t seem to mind the attention, but didn’t seem to care about her oddity of appearance either. A few moments spent cleaning the egg-goo from her hide was followed by her approaching Lex with a casual stride, revealing as she got closer, that the crystal at her throat was a perfect match to his. So he became an unwilling dragon-rider. Lex and Vega weren’t sure how to get along at first, and it was a long and hesitant road between them. Vega spent the time trying to figure out the enigma of a young man, and Lex spent his time trying to avoid his dragon and figure out how to undo whatever she had done to him when he’d accepted the crystal from Kazuko. In the end, both had to face the fact that they were stuck with one another until the crystal was shattered and they Tainted, or until one or the other of them died. So Lex decided to find a new outlet with what he’d been given. Still nursing hatred in the back of his mind towards Scorel and Tsunami for all the damage they’d wrought upon him, he threw himself and Vega into the war with a fervor that the Gravity found both surprising and a tad bit frightening. It became her job to look out for both of them in the early years when Lex was simply reckless and fueled by anger rather than proper reasoning. But as the years went by and the duo saw more and more casualties of war and fought ever increasing hordes of Taints, Lex realized the folly of a fiery temper, and managed to cool into a receding aloofness that left all but his dragon struggling to grasp what was going on in his mind. As the war finally faded into its twilight, the Gravity pair, now more akin to veterans than amateurs, had earned their share of scars and skills as the years had gone by. They were left standing with the rest of the Academy at a cross-roads in history. Nidhogg was finally defeated and put away behind the specially designed cage that would null his mind control and free those Taints that were under his influence. But where did that leave those who were left to their own devices? Would the war spring up again? Would the Academy decide to welcome the Taints into their halls? Neither Gravity nor man knew, but they both plan to stick around to find out. Pet(s)- Halcyon - Female Gargoyle (Giant River Otter) Playful, Trouble-making, Scatter-brained, Nosy Appears to be made of dark gray-brown pumice, with a hint of impurity of perhaps alabaster or a pale granite beneath the jaw and down the throat; this sudden wash of out-of-place stone stops near the gargoyle’s collarbone in a rather spotty pattern. The stone the gargoyle was carved of, while weak, seems to hold up under abuse much better than its actual inanimate counterpart, possibly due to the Hybrid magic that gifts her with life. Her founding material also gives her the intriguing ability to float, and swim as a proper otter generally might, the outside of her body sealed with some sort of bright, polished sheen that keeps moisture out and allows her to enjoy water to her heart’s (if she has one) content. She has rather small webbed bat-like wings that are often used in accompaniment to webbed stone paws to propel her quickly through the water, or attempt half-hearted flutters a few inches from the ground when on land unless assisted by Vega. [align=center]The Dragon Stare into a dark sky and hold in all my oxygen I'm finally getting by it's a sentimental statement pretending that we can take flight with the pull of gravity hell bent on keeping us alive[/align] Name- Vega Age- 18 (+2) Gender- Female Element- Gravity Parents- Water Neith x Chaos Xanatos [align=center] ![]() Lines by Lhune, Color by Balu, Trans Help from Nherva[/align] [align=center]Height – 13.5ft, Length – 78ft, Wingspan – N/A Reference Sheet Vega by Lhune of dA[/align] Appearance- As far as Gravities are concerned, Vega is a fair example of her breed in many ways. However, there’s something about her that’s just a little bit…unorthodox. The first thing one might notice about Vega when they see her walk by, is her complete and utter lack of wings. Born from a possible mutation brought on by her Chaos sire, she simply didn’t possess any wings of any kind when she stumbled out of her egg. The lack of these extra appendages didn’t seem to cause any ill effects to the dragon, and it was quickly demonstrated, with a flare of her control over the laws of gravity, that a lack of wings in general wouldn’t hinder her ability to get airborne. One of the more intriguing things about Vega when she uses her gravity powers, is that she literally will glow with her power. Across Vega’s rangy body, light blue markings in varying shapes are located, inherited runes from her sire. When her magic is used, a reaction within her body causes these markings to flare from blue to white, letting all know what she’s up to if they know the warning signs. Vega’s body seems to take more after her dam’s. Torso and tail make up the majority of her length, while short and relatively stocky legs hold her at a relatively standard Gravity breed height. A graceful neck holds a wolf-like head upon its arch, and several more markings are located alongside and beneath her bright blue pupil-less eyes. These too, seem to glow just a bit brighter when her magic is activated. Curving up from the back of her skull and over her head towards her snout, dark gray horns grow in segmented pieces. Along with these, several long spines grow along the top of Vega’s head and travel halfway down her neck, the same slate gray as her horns. Beneath these horns, pointed ears, capable of hearing over long distances and rotating and swiveling with ease are located. The left ear has a notch ripped into it from a battle the dragoness faced in the recent war. Starting along with her spines atop her head, a mane of sorts begins to grow and spreads out down the length of her neck, stopping at her shoulders. The mane continues, wrapping around her neck to carry on beneath her body, traveling along her keel-bone and beneath her ribs in long hanging strands of soft fur that stops just past her rib-cage. This mane is a shade of deep violet with tinges of blue. Amongst the strands of fur, there is also the odd strand of orange and yellow that adds an intriguing contrast like small nuggets of gold along the bottom of a river. More sections of fur are located as a form of feathering beginning at the ankles of her feet; both the front, as well as the back. At the hollow on her neck where the two sweeping sides of her mane conjoin on her throat, her crystal is located. It’s edged by blue-black with flecks of white, while in the interior, a vortex of blue green with a heavy black center rests. A perfect replica of a singularity, a black hole, situated within the gem. Located upon the elbows of each of her legs are more slate gray spines, similar to the ones that sprout upon her neck, but much smaller. The ones upon the elbows of her front legs being the smallest points that grows. Hard and bony, these could act more like spurs for battle than anything else. Upon her back legs, three other spires grow at the curve of her ankle, twisting in strange shapes, one tall, and the other two short. Dexterous paws are located on both her front, and back feet, though only her front paws possess a form of thumb that makes it easier to maneuver and manipulate objects that she picks up and shifts. Tipping each of the five claws on her front paws, and the four in the back are obsidian claws, nearly the same shade as her horns and spines, just a shade darker perhaps. These are some of her prime weapons, and she keeps them sharp, often scraping them along rocks like a big cat might when trying to keep its own claws in top shape. Due to Vega’s lack of wings, her actual flight style has had to adapt considerably in comparison to her winged counterparts. While her ability to manipulate Gravity is enough to get her into the air, it’s not enough to create inertia to get her moving once she’s airborne. This is where her lengthy body and tail come in hand. Utilizing a back and forth movement along with a push and pull of gravity that holds her aloft, she created a sort of undulating movement of coiling tail and body that gets her where she needs to go. As she does this, it causes the sigils and patterns upon her body to flare and dim, often creating something akin to an irregular heart-beat for her power. This can also be a terrible give-away when flying in the dead of night, or through enemy territory. Glowing like a beacon, while lovely to some, is never a good thing. Another penalty of her lack of wings is the general lack of maneuverability. Backwinging to slow down upon a landing is an impossible feat for her, and she must gradually return her weight as she touches down upon the earth to keep from tripping over her own feet and landing in an ungraceful heap. This was something that gave her a lot of trouble as a hatchling, but she finally got the hang of. With her flight patterns, her movements are often forced to be exaggerated in order to propel her path where she needs to go. This cuts harshly against her aerial dynamics when trying to avoid enemies. Certainly, a sudden drop or sudden boost to her gravity can move her out of harms way, but not being able to twist away fast enough with a quick swipe of wings is still a bit of a frustration. Along with the ability to manipulate gravity into a harsh hammering blow upon anything she sweeps by in battle, she’s also learned to shape it in another way. Taking the gravity from what she’s exerted into the air around her and forming it into a sphere, visible as shimmering waves like what’s seen from a heated surface, she can manipulate it to a level she wants, either greater or less gravity than that which she’s used around herself. However, as soon as she’s thrown this projectile at her target, the magic around herself that held her aloft is no longer there, and she drops for a few brief seconds until the magic that keeps her neutrally buoyant forms up again. This can be fatal if she doesn’t do it right, if she’s got another enemy heading at her after she’s launched the projectile, or she missed, she’s essentially a sitting duck for those few heart-beats. It can also be hazardous depending on how high she’s off the ground. If there’s not enough of a median in the sky between her and the ground, she may end up having a meeting with the earth she never wished to have. One of her final and rarely used abilities is a brief and gentle touch as she sweeps by enemies. It may not seem to do much at first, but slowly, a stream of gravity flows from her magic to slowly increase upon the victim and eventually crush them, no matter what they try to do to stop it. Chaos, perhaps Disruptions, and other Gravities might be able to stop this ability, but it’s a last resort for a reason. Vega can only perform this maneuver once or twice every few days. It takes a heavy stream of magic from her as it does it’s slow and painful death-work, and in order to maintain enough magic within herself to keep aloft and fly, she can do it no more than those few within the frame of time without possibly jeopardizing her and her rider’s safety. Personality- Sly, Candid, Critical, Bold, Wayfaring Vega is quite the crafty individual. She’s got a way of talking that can make it seem like she’s saying one thing, but can actually mean something completely different. She’s got smooth talking down to a ‘T’ and quite often uses it on her rider when he’s in the midst of having one of his little break-downs at which point he seems to think that he, as well as a lot of the rest of the world, are entirely pointless and he should just die in a hole somewhere. She’s become quite good at glossing over the rough edges that he likes to procure, and is generally smart about being able to draw him out of his rut. Usually it’s not with sweetness or kindness thought. Vega goes at predicaments and situations with a bluntness that would cause most to recoil in surprise. She tells it like it is in painful Technicolor reality, and more often than not, leaves people scowling at her while she sits there smiling cheerily in return. She’s just doing people, and dragons, the favor of keeping the fibrous wool from collecting over their eyes. If you don’t like it, well you should have been smart enough to cover your ears. This tendency of hers can get her and Lex into big arguments that none of them are happy to be in, but aren’t always sure how to get away from. So Vega has developed her own solution. Generally she’ll alter the gravity around Lex and leave him to float neutrally buoyant in the midst of their quarters and leave, coming back when she feels him settle down over their bond and releases him from his floating time-out. Vega is critical of a lot of small details. She might not voice them to everyone, but she figures she might as well pester her own rider about it since she has leeway over him at the very least. Whether it’s what people are wearing or the foods that they eat. Anything from nutrition to how an Air might preen their feathers, she’s got a preference for it all, and she might just look down her nose at you without a word of warning, or she might give you the heads up of what she’s mentally nit-picking you about. Not that it’ll do you much good if you do know, if she’s got an opinion of you, you’re up for a good run if you want to change it. If she were to think about it, she supposes some of this close-mindedness might come from her bonded, attitudes that rubbed off after so many years together. She seems to have a fairly easy time of creating a negative opinion of people, but she likes to, at the very least, learn just how they tick before she decides to write them off for good. Unlike her rider, she at least believes in two strikers rather than just one. So that’s something at the very least, but perhaps not enough for most. She may be young by draconic standards, but she at least likes to think that she knows a thing or two about others of her species. Though to be quite honest, she only knows mostly things that are battle related rather than the social aspect. She’s not socially awkward per say, she’s just spent more time on her own or with her rider rather than among most of the dragons and riders of Sekkai. Born with an insatiable wanderlust, she and her rider would often travel to parts of the country to ferry urgent messages or to help with border patrols. Such times and chances were always relished by Vega and she often marks places she sees in her head down on a mental list to visit again, or more than twice if it truly strikes her fancy. Often at night, while her rider sleeps, she might slip off out of their aerie and take an evening flight, just to see how far she can go before she has to turn back. She knows all the paths and practically every tree she flies over by now, but it still gives her the ability to go someplace when she needs to. User Information Username- Zinc Contact- See Larka and Lichen Yourself- Oh! Gravity why can’t we seem to keep it together? Sons of my enemies, why can’t we seem to keep it together?! *GUITAR RIFF!* How did you find Sekkai? –holds up hands with ruffled hair- Aliens. |
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| SemperMemor | Mar 24 2012, 05:56 PM Post #2 |
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Majestic Space Duck
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[align=center]Accepted[/align] |
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5:26 PM Jul 10