Merrik Raith
- Posts:
- 554
- Group:
- Shadow Warriors
- Member
- #22
- Joined:
- March 18, 2010
|
- Quote:
-
The Phantoms - 1200 operatives Vorian Rath
- Quote:
-
1st Phantom Battalion - 240
1st Phantom Company - 120
Phantom Group - 24
Specter Team - Vorian Rath - 8
Dolos Val- Medic Human male, Corellian, enslaved from Republic Military but joined Mandalorians, age 24
Elra Triv- Marksman Human female, Onderon, age 26, Mandalorian volunteer, former beast-hunter apprentice
Jolan Hult- Communication Technicians/Radio Operator Arkanian Male, Arkania, age 29, Mandalorian Volunteer and former Tech-Researcher for Ark-Corp.
Fila Toth - Warrior. Female Falleen that has been forced to overcome her people's stigma against open emotions to immerse herself more fully into Mandalorian battle culture
Lot Jamos - Warrior. Only slave to stick with Vorian on Besh, has since proven himself more than willing to obey Mandalore
Cyn - Former Volunteer leader, discharged due to involvement in Crusader rebellion and allowed redemption through Wherda
Rrorra - Wookiee hunter, referred by Harfell
Shade Team - 8
Darien "Boomstick" Kos Human, 26, born on one of the frontier worlds of the Mandalorian Sector, Kos earned the nicknames "boomstick" or "backblast" based on his unrivaled skill with shotgun or spread-shot lasers. Due to his close-combat style, he learned from Udren Krell, though they sometimes disagreed.
Vara Yarrow - Warrior Human, 23, From the culturally Mandalorian Deep Core world of Kuar. Vara is more true to the ancient culture of Mandalorians, due to her planets small population and lack of interaction with the greater Mandalorian Empire for centuries. Although an excellent fighter with good instincts due to the dangerous wildlife of her homeworld, her rustic language and traditionalist view sticks out in the Wherda Verda.
Banshee Team - 8 Tec "Banshee" - Warrior, fireteam leader Brentaalian, bitter over his home remaining in Republic hands. Knew Vorian's true identity and hated him, but his trust was earned over battles and saving his life on many occasion.
Cryus Mantisa - Warrior Human, 24, Defector from Onderonian military. Cryus felt too restricted in the Onderonian military, having his hands tied fighting the barbaric beast-riders in the jungles. He is reserved and orderly, though, as culturally instilled by his noble upbringing. He dislikes Elra Triv for being uncivilized in his eyes.
Flame Group - 24
Adem "Burn" Skyfire Human, 28, originally from the streets of Coruscant, Skyfire gained a reputation for being flashy, especially when placed against the shadowy back-drop of the Wherda Verda. He has a burnt-mark across the left side of his face he earned in combat, but let the bacta heal the skin to normal texture, but left the discoloration as it resembled flames on his face.
Naruto Kulumie - Warrior Human, 18, Fled from the Sith-held world of Telos. A shell-shocked, vengeful youth who is obsessed with gaining strength. Ironically Sith-like in his mentality, Naruto is a distrustful, but eagerly combative young man and openly desires to slay any Sith he can get his hands on.
Metal Group - 24
Pexereca "Steel" Rin Twi'Lek, 31, one of the few Twi'Leks to escape Ryloth not bound in chains, Pexereca "Steel" earned a fierce reputation as a pit fighter on the Outer Rim circuit, even gaining the attention of the Hutts. Covered in scars, Rin is known for her absolute durability in combat and endurance, second only to the Iron Ghost.
Kistra Forto - ComTech Human, 20, Former police dispatcher for CorSec. An ironic combination, Kistra balances both the fierce independence of the Corellians with the dutifulness of CorSec police. She not only handles communications systems well, but is quite skilled as investigations and noticing small details.
Silent Group - 24
Tel Komad Hapan, 24, Callsign "Whisper," leader of Silent Group and subordinate to Veega of the Viszla Wherda Verda, has established networks among the Hapan rebels and pirates.
Forsaken Sisters - 24
Ysanne Komad Hapan, 29, a former Royal Guard who leads several similarly exiled compatriots whose training and skill could give a Shadow Warrior a run for his money
2nd Phantom Company - 120
Raria Kheer Hapan Female, age 30, Pirate leader of the Ruby Raiders. Raria, with her vibrant red-hair, is a dazzling beauty even among Hapan females. Unlike typical pirates, the Rubies would infiltrate party yachts as escorts or dates for the wealthy classes before unveiling their true identities, and weapons, and capturing the entire vessel. A natural fit for the shadow war.
- Quote:
-
2nd Phantom Battalion - 240
The Sanguine Brotherhood - 72 Veibb Sijoc Rodian, 51, Veteran slaver hired out of his semi-retirement for the Hapan job, leads a notorious group of bandits made famous raiding ships and ground based targets for goods and living cargo, as well as for their practices such as blood oaths they take to ensure loyaltly
Barza's Chosen - 24 Kuggue Gammorrean, 34, Brutal commander of one of the most nefarious of the kajidic's Gammorrean shock troop units
The Black Vipers - 24 Niyo Fess Human, 29, Man of few words and an ice cold demeanor, his personal unit is a little more professional than most Hutt criminal gangs and is looked up to by the others
The Cobalt Reapers - 72 Pru Sur Weequay, 38, Leads a group of pirates on behalf of the Besadii, has an aversion to open combat and a tendency to bring up the far rear of allies
The Riot Crew - 48 Cis'seme Twilek, 25, Undisciplined but enthusiastic enforcer with a gang of equally violent-minded youths, many of them refugees and orphans of past underworld conflicts
- Quote:
-
3rd Phantom Battalion - 240
Chasta Thay Hapan Female, Age 28, leader of the Hapan Rim Worlds Liberation Front. Standing 5'2" in height, Chasta doesn't look much of a threat. However, she is one of the most nimble and agile Hapans you'll meet. With a buzzcut and comb-over of hair, Chasta looks everything like a troubled guerrilla fighter should.
- Quote:
-
4th Phantom Battalion - 240
Henresdin Chol Hapan Male, Age 37, leader of the Mounted Rifles. Henresdin leads a militia exclusively drawn from the ever unruly Rifle Worlds of the Hapan cluster. The name of his group is a play on words, Mounted (as in, ship-borne) and Rifles, both meaning their status as combat infantry and their cultural background. Henresdin is large and many assume him dumb. They don't live long to learn otherwise.
- Quote:
-
5th Phantom Battalion - 240
Sovan Thelnl Hapale Male, age 41, Pirate leader of the Grey Cloaks. An escaped house servant turned pirate, Sovan dresses dramatically and attempts to speak above his "class." Piracy is about getting even as it is getting rich for him. Clever and humorous, Sovan always has a quip.
|
Bubbles
- Posts:
- 2,881
- Group:
- Head Admin
- Member
- #1
- Joined:
- March 12, 2010
|
"The Phantoms" is only the name I've come up with so far, as it seemed the most appropriate. You can change the name of your overall group at any time (just be sure to change mentions in your bio to reflect your following's title). Some of the slaves from the raid on Mordo's palace that you trained have replaced the holes in your unit, while the rest have become personal thralls for your men (that might be something you wanna reflect somewhere to keep track of, it will affect the story at some point).
Note that since your character and his original teammates were Volunteers that became covert ops, that is how you and you people trained all your new recruits. They'll have the basic Direct Action combat skills of Mandalorian auxiliaries, but they will excel more in irregular warfare scenarios. This fits in well with the Hapan pirates' style of combat, so you will get some cohesion bonuses. However, even the elite corsair unit you just acquired (2nd Phantom Company) still stop just short of your personal Wherda troops, who have seen more combat on average that most other fighters. You'll have to adjust accordingly for the differences in veterancy, though 6 months was enough time to enable even the greenest of your assortment of outcasts and criminals to stand their ground against any regular force, for a time.
The deal with the NPC officers is the same as before, you can adjust them accordingly, even if they're in your bio (just be sure to adjust their bio descriptions as well). You can also collapse the smaller unit details as you'll be delegating more now, just keep track of your closest squadmates in your bio.
|