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| Smash Bros. Dojo Updates; Discuss the latest updates here | |
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| Tweet Topic Started: May 15 2007, 10:13 AM (16,799 Views) | |
| Project: Shadow | Oct 3 2007, 04:22 AM Post #821 |
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Egg Robo
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Today's update, 8-bit assist trophies ... cool! XD |
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| Hyper Metal Sonic | Oct 3 2007, 04:24 AM Post #822 |
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Koopa the Quick!
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Look like I beat you by mere seconds :p. Although you mentioned 8-bit over all, while I only mentioed Excite Bike ^_^. |
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| Brewmaster Dragon | Oct 3 2007, 01:29 PM Post #823 |
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I'm a bit in my cups at the moment.
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Yay for 8-bit support characters! XD So we've talked about unlikely playable characters...but what about unlikely support characters? :p |
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| Hyper Metal Sonic | Oct 3 2007, 02:14 PM Post #824 |
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Koopa the Quick!
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William Birkin's final stage from Resident Evil 2 :p. |
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| Brewmaster Dragon | Oct 3 2007, 10:27 PM Post #825 |
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I'm a bit in my cups at the moment.
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The ultimate SSBB character select screen. Hexagons are the way to go man. I need to work on mine... > < *sigh* If only... :p |
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| Hyper Metal Sonic | Oct 4 2007, 04:28 AM Post #826 |
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Koopa the Quick!
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Good luck on yours Dragon :p. Anyhoo how to dodge and shield was shown >_<, whoopdedoo right? Anyhoo there was another update, FOx's Final Smash. So there was some good after all :p. Landmaster ftw! |
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| Blinking Rune | Oct 4 2007, 08:23 PM Post #827 |
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Top Idol
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To me, Fox is still the most boring character in Brawl... |
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| CHAOSGAMMA | Oct 5 2007, 01:04 AM Post #828 |
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Leon
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whoopededoo? This can totally change the way matches play out! And I think the screenshots of Samus and Snake brawling are cool, not to mention how the landmaster looks |
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| Hyper Metal Sonic | Oct 5 2007, 04:33 AM Post #829 |
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Koopa the Quick!
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Wow you're kidding! XD Sure it'll help, but above all else, most obvious thing ever. But today's update redeems the craptacular shielding update from y esterday XD. Co-op mode for Adventure! Also features difficulty modes of Easy to Intense. You can lose a life by getting knocked off the screen, as usual, but if you're not on the screen because you can't keep up w/ the other player then you can simply do a "space jump" to catch up. It says the higher difficulty you play the more rewards you get. . .nothing new, but still interesting as to what thing you could get. . .a character is most likely one of the things you'll get, but maybe not. Finally, there will be a way to power yourself up, but as of now that has not be revealed. . .perhaps it involves shielding and dodging XD XD. |
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| CHAOSGAMMA | Oct 5 2007, 08:25 AM Post #830 |
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Leon
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Yes, awesome info about the Subspace Emissary. There's also a screenshot of a map Posted Image and you didn't mention the bit about teams. As you progress, more characters join your team. In each area you get a certain number of stock lives so you choose your team in order so that when you lose a stock the next character in the team jumps in for you to play as. I look at this as a great way to try out a variety of different characters. As for the difficulty, I think I'll try Hard for the first time through so that it's not too easy to get through the story the first time, but it should be attainable and not intense (which will be fun to try later on). |
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7:31 PM Jul 10