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Violence
Topic Started: Dec 14 2012, 12:28 AM (113 Views)
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no wensley dale?

Is there a way to make a game have a similar feel to violent games, but without violence I wonder? Or at least use violence in a different way to motivate story and actions or something.

I'm really fascinated in thinking about all the different stuff that can still be tried with video-games. There's like this line between violent games and non-violent, which are all happy and sweet. What about something that maybe doesn't literally portray violence but suggests it somehow.

Of course this is easier with story, but game-play is the hard thing.

What do people think about this stuff? Are people interested in these ideas for games?
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the_salmon
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refugee

maybe by making everything seem really intense.
i think it'd be hard to take seriously though
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