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One Nation Again; Inish land, Government and Diplomacy.
Topic Started: Apr 7 2010, 04:01 AM (14 Views)
The Storyteller
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The Lay of the Land

Inismore lies just north of Greater Avalon. Over two hundred islands make up the country of Inismore main island (from which the country takes its name) contains nearly all of the country's population. It is divided into twenty-six counties, each with a representative in the country's parliament. The High King of Inismore ~ called the Ard-rí (Ord-ree)~ rules from the country's capital of Tara. On a tall hill, just outside the town, can be seen the Fál Stone, a holy artifact that weeps and sings whenever the Ard-rí kisses it.

Lowlands cover most of Inismore, dotted with dense woods and rolling farmland. Spotted across her lowlands are peat bogs (swamps covered in dying vegetation). Inismore's mountainous regions are located mostly on the coast. Because the ocean cuts deeply into Inismore's coast, no place on the island is more than seventy miles from water. Most of the coast is high cliff wall, so two ports (Tara and Carman) located on her Eastern shore are her most populated areas. Hundreds of smaller islands are to the west.

Inismore's largest river ~Shanagary~ begins in the northwest and flows two hundred and thirty miles to the southwest where she spills into the ocean. The Mourne River begins in the northwest mountains and runs east seventy-five miles, spilling into the channel, through Tara, the largest bay on the island.

Inismore has a mild, wet climate and winters are warmer than one would suspect. However, the warmth also brings a great deal of rain. Average rainfall is between 60 and 100 inches per year, making flooding a serious threat throughout the island. Because of all the rivers and flooding, Inismore has a great deal of bridges and fords. No Inish army has ever dammed or blocked a river; to do so invites horrible consequences from the Sidhe who reside in the waters. In addition to many rivers and streams, Inismore also has a great many lakes, all of which are considered sacred. The most sacred lakes of all are those with an island in the middle, for every Inish knows those are gateways to the land of the Sidhe.

Strangely enough, the most prominent buildings in Inismore were built by invaders. The island's shoreline is peppered with foreign castles and fortresses, all of which now belong to the people they were designed to keep out.


Government

The O'Bannon may be the High King of Inismore, but he still has to deal with the Inish Parliament, a governing body put into place by the occupying Avalons hundreds of years ago. The O'Bannon has made it very clear that he doesn't have the time or the patience to quibble with nobility. He is the O'Bannon, and his authority will not be questioned.

Economy

Inismore's economy has been linked to Avalon's economy for centuries. Pounds and shillings are everyday sights in Inish marketplaces and guild shops. The Vendel guilds do not have the same presence in Inismore as they do in Avalon, but you can find more guild houses in her cities every day.

Town and Villages

When compared with the rest of Théah, Inismore's largest cities are nothing more than towns and villages. Her Capital City, Tara, is little more than a township and one tenth the size of Avalon's Caerleon or Montaigne's Chareux.

Tara

Tara is the largest of Inismore's cities, chiefly due to the fishing and trade with Avalon. It is where the Fál Stone rests. The city fell under a curse in 600 AV, but when the O'Bannon returned years later, he broke the curse by spilling his own blood on the Fál Stone. The city has ramparts reaching over six hundred feet high, surrounded by moats and other fortifications.

Carman

Long the site of Avalon rule, Carman is now a city of commerce. The city is the home of many ancient trade routes, including a few that begin and end in Montaigne and Vodacce. Tara may be the Capital of Inismore, but no one can argue that Carman is the face that is seen by the rest of the world.

Lachcuan

Lachcuan is Inismore's second largest city, trading almost exclusively with the Highland Marches. She falls under the purview of the O'Toole family, the dynasty the O'Bannon removed from the throne upon his return.

It is no secret the O'Tooles bear 'mixed feelings' regarding the O'Bannon's return , but they have done nothing to sabotage his reign.

So far.


Military

"Fear not an army of wolves led by a sheep but an army of sheep led by a wolf." ~Inish Proverb~

It is often said that what the Inish lack in skill they make up for in passion. Inismore's military is 90% untrained soldiers and 10% professionals. Its that last 10 percent that concerns Inismore's enemies. The typical Inish army is a mass of wild-eyed madmen led by a few dedicated fanatics, using tactics that even the most unconventional generals would have difficulty anticipating. Any general facing an Inish army knows that he will undoubtedly outnumber his opponent, but he also knows he will lose at least half his force to the unpredictable, blood-thirsty horde.

The Inish have no standing navy, but have sent hundreds of marines to serve in Elaine's Sea Dogs. Armed with generations of sailing knowledge and their savage reputation, Inish marines are a menace on the waves.


Current Relations with the Rest of Théah

As far as the rest of Théah is concerned, Inismore is Avalon's foul-mouthed little brother. She is Avalon's appendix, and nothing more. She has no navy, no army and no free-standing economy, so she is of little military or economic threat. There are no embassies for diplomats, but even if there were, her king is such a boor, who would want to visit, anyway?
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