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Foodmachine!; Saturday, November 17 - 11 am - close
Topic Started: Oct 11 2012, 04:44 PM (1,902 Views)
BadHouse
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Hey guys, I'm really excited to announce an upcoming event that is near and dear to me: Foodmachine! This event looks like its going to be a lot of fun, and do a lot of good for our neighbors in North Texas. I hope you'll come out and support the North Texas Food Bank while cheating your way to first place.

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Saturday, November 17th: 11 am - 8 pm
Foodmachine is a Warmachine and Hordes charity event that will be benefitting the North Texas Food Bank. Your entry fee is 10 canned food items (or a $10 donation), and every canned food donation beyond that (or $1 donation) allows you to cheat to win. For this event, bring a 50-point lists with reinforcements, second list optional. There is no painting requirement. Prize support is TBD.

At any point during a game, a player may donate a canned good to create an in-game effect. These canned goods are in addition to any canned goods that were donated for the registration fee. The following are the in-game effects that are generated by extra donations:

During your game, you may donate 1 canned good to:


  • 1. Add +1 to your initiative die roll per can donated. Secretly decide a number of cans to donate and after your opponent decides how many cans to donate, reveal the total bonus amount and then roll for initiative.
  • 2. Re-roll 1 of your dice. Each subsequent time you break this rule, whether for it's for the same die or a different die, the cost to break this rule doubles. For example the 1st re-roll=1 can, 2ndre-roll=2 cans, 3rd re-roll=4 cans, 4th re-roll=8 cans. The cost resets back to 1 can at the start of your next turn. You cannot re-roll the initiative roll.
  • 3. Force your opponent to re-roll 1 of his/her dice. Each subsequent time you break this rule, whether for it's for the same die or a different die, the cost to break this rule doubles. The cost resets back to 1 can at the start of your opponent's next turn. You cannot force a re-roll your opponent's initiative roll.
  • 4. Shift damage one column/branch to the left or right or shift grids on a Colossal/Gargantuan once per damage roll.

During your game, you may donate 3 cans to:

  • 1. SATED: Trigger 'Shake Effects' on a warcaster/warlock or warjack/warbeast instead using of using Focus/Fury. Can only be used once per turn on one warcaster/warlock or warbeast/warjack.
  • 2. FREE LUNCH: Give your warcaster/warlock an extra focus/fury point during the control phase. This may be in excess of their focus/fury stat, but does not change the stat itself. Your warcaster/warlock receives this focus even if other effects do not normally allow him focus/fury points. Can only be used once per turn.
  • 3. DINNERTIME!: Generate 1 free non-charge power attack. Each subsequent time you break this rule per turn, the cost to break this rule doubles. The cost resets back to 3 cans at the start of your next turn.
  • 4. REMEMBER REINHOLDT: Measure the distance between any 2 models on the board at any time.

You may donate 10 cans to:

  • 1. STARVATION: At the start of your game, force an opponent's advance deploy model/unit to lose the advance deploy ability. Decide this after seeing your opponent's list but before you roll for the initiative roll. Can only be used once per game.
  • 2. At the start of your game, give 1 non-character jack/beast (non Colossal/Gargantuan) HUNGRY. HUNGRY adds +1 MAT, RAT, DEF, and ARM to the stat line for the duration of the game. Can only be used once per game.
  • 3. GAUNT: At the start of your game, prior to the starting roll, designate one of your warrior model/units to have Terror. Can only be used once per game.
  • 4. FRIENDS IN NEED: Designate one Mercenary or Minion models/unit as a friendly Faction model/unit for one game round.

The following cheats can only be used once per tournament. Once paid for they are in force for the duration of the tournament.

You may donate 50 cans to:

  • 1. Take one out-of-faction non character (non Colossal or Gargantuan) Warjack or Warbeast for your Warcaster or Warlock (respectively). This Warjack or Warbeast counts as a friendly Faction model. May only be used for a single Warjack or Warbeast per tournament.

You may donate 75 cans to:

  • 1. Take one out-of-faction Character Warjack or Warbeast for your Warcaster or Warlock (respectively). This Warjack or Warbeast counts as a friendly Faction model. May only be used for a single Warjack or Warbeast per tournament.
  • 2. Take one out-of-faction battle engine for your army. This model counts as a friendly Faction model. May only be used for a single battle engine once per tournament.

You may donate 100 cans to:

  • 1. Take one out-of-faction Colossal or Gargantuan for your Warcaster or Warlock (respectively). This Colossal or Gargantuan counts as a friendly Faction model. May only be used for a single Colossal or Gargantuan per tournament.
  • 2. Bring a unit from another Warmachine or Hordes faction (respectively). This unit counts as a friendly faction unit. May only be used for one unit


Edit 1: Made it a one list event, with a second optional list if you so desire.

Edit 2: Update! Privateer Press will be sending down a whole lot of prize support for door prizes and raffles. The big thing we'll be raffling off is a hardback copy of the IKRPG signed by the staff at Privateer Press! Eat your heart out. Every raffle ticket will be either for a canned item or a $1 donation to the NTFB.

Edit 3: Added a rule, for 100 cans you can bring a unit from another faction.
Edited by BadHouse, Nov 10 2012, 09:59 AM.
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BadHouse
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PPS Your Mom
Nov 16 2012, 03:26 PM
This is getting more and more convoluted ... and less attractive to play!
Hopefully not too much so, as is the rules in the first post all stand!
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Knightdrake
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PPS Your Mom
Nov 16 2012, 03:26 PM
This is getting more and more convoluted ... and less attractive to play!
X-wing at GG, it keeps it simple.
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mellchia
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Speaking about that, James, I think I have your dice and cards (and measuring stick) for X-Wing. I think you left it there two or three weeks ago. Double check, I'll have them with me at A51 on Sat.
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RandyB
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What time do games start?
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BadHouse
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RandyB
Nov 16 2012, 09:29 PM
What time do games start?
Event starts at 11 am. Dice will roll as soon as possible after that.
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madpat
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Bubblybrew
Nov 16 2012, 02:19 PM
madpat
Nov 16 2012, 01:52 PM
Hey is there a can option to bring a solo from another faction?
There is not. I like the idea, but I don't want to add that in so close to the start time.
Ya I was thinking about fun I could have buying a journeyman caster to follow Hyperion around or the master gunner to help adjust the star cannon shot. So I would throw it on the list for future reference.
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BadHouse
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Thanks again to everyone who came out and played and/or donated! With your support, between cash and cans, we've raised enough to provide 3,048 meals to our neighbors in need! This made it a really amazing day for me and I am incredibly thankful for everyone's generosity. With a few tweaks, I'm hoping for an even better year two.

First Place: David H.
Second Place: Daniel P.
Third Place: Randy B.

Golden Dice award for largest donation: Randy B.

Winner of the signed IK RPG book: Brett F.

Winner of the "any model painted by Martin from Reaper" raffle went to Randy B.

Thanks again to everyone!
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