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| Tweet Topic Started: Tuesday Jan 3 2012, 03:06 PM (780 Views) | |
| Post #1 Tuesday Jan 3 2012, 03:06 PM | VilaWolf |
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Boo Book 1: http://dagwood.sandwich.net/docs/GURPS%20Marvel%20Universe.pdf |
Paul Naschy's Pit Bull
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| Post #2 Tuesday Jan 3 2012, 03:06 PM | VilaWolf |
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LOKI Villain Real Name: Loki Laufeyjarson. Occupation: God of mischief and cunning. Identity: Loki uses no dual identity, but the general populace of Earth believes him to be a mythological figure. Legal Status: Citizen of Asgard with a criminal record. Other Aliases: God of Lies, God of Evil, Prince of Deception. Place of Birth: Jotunheim. Marital Status: Married (thrice; separated from his first two wives). Known Relatives: Farbauti (father, deceased), Laufey (mother), Byleist, Helblindi (brothers, deceased), Glut (first wife, separated), Angrboda (second wife, separated), Sigyn (third wife), Fenrir, Jormungandr, Slepnir, Vali (sons), Narvi (son, deceased), Einmyria, Eisa, Hel (daughters), Sam (alleged offspring, possibly adopted, gender unknown), Odin (foster father), Frigga (foster mother), Thor, Tyr, Heimdall, Balder, Hod, Hermod, Bragi, Uller, Vidar (foster brothers), Freyja (foster sister). Group Affiliation: Gods of Asgard. Base of Operations: Asgard. First Historical Appearance: VENUS #6 (August 1949). First Post-Reboot Appearance: THOR: GOD OF THUNDER #1. History: The son of storm giants of Jotunheim, Loki was born at a diminutive height, closer to the Asgardian gods in stature than that of a giant's (see Asgardians). He was found as an infant by a warrior party led by Odin, and was adopted by him (see Odin). Loki's natural father and brothers had been killed by that same warrior party, a fact he later discovered when he first visited Jotunheim. (Loki's surname is derived from his mother's name, as is common among the giants of Jotunheim.) Loki grew up among the gods, and learned the arts of magic from anyone who would teach him. He proved to be one of the most intelligent and cunning gods in Asgard, and often aided the gods when they needed him. He also had a penchant for mischief; as a child and well into his teens, Loki grew bored easily, and used his magic to pull pranks on his adopted siblings, particularly on Thor (see Thor). Loki fathered three infamous children with his second ex-wife, the giantess Angrboda, only one of which was humanoid in form. The first and most humanoid was his daughter, Hel, who became the ruler of Nifflheim, the Norse land of the dead. The second was the giant serpent Jormangandr, better known as the Midgard Serpent, whose great bulk encircles Earth in ethereal form. The third was the giant wolf Fenrir (also known as Fenris). Loki is also the mother of Odin's eight-legged horse Slepnir, having once changed himself into a filly to seduce a giant's horse to aid the Asgardians and save his foster sister Freyja from an unwanted marriage (see Freyja; Fenrir; Hel; Midgard Serpent; Slepnir). Loki's current wife, Sigyn, has given him two sons: Vali and Narvi; however, at some unspecified point in the past Vali was transformed into a wolf and killed Narvi (see Sigyn). For a time, several hundred years by all accounts, Loki was chained to a sleeping serpent whose wounds dripped acid as punishment for a truly malicious prank he'd pulled on Odin. (According to mythological account, Loki had arrived at a party held by the sea god, Aegir, uninvited, and proceeded to creatively insult every god and goddess present, intending to create strife amongst them; the plan backfired, and the strife he caused was directed solely at him. Also according to myth, however, this was done after the deaths of Balder and Hod, which have not yet come to pass. See Aegir, Hod.) According to myth, he was chained to the serpent by the entrails of his late son, Narvi, which were transformed into iron; more likely, the chains were made of uru by the dwarves of Nidavallir and enchanted to prevent Loki from using his own magic or shapeshifting abilities. Sigyn stayed by his side the entire time, catching the acid in a ceramic bowl; thanks to her efforts, Loki was only in pain when she had to pause to empty the bowl. Once he was released, Loki was made to swear an oath to not pull any more malicious pranks. Since then, he has been testing the boundaries of the oath he made, looking for loopholes to exploit. The other gods still do not trust him, as it has been foretold that Loki would be aiding the forces of evil during Ragnarok, the prophesied "end of the gods". 170 Recently, Loki has been spotted on Earth, alternately aiding and creating trouble for Thor. In some of these instances, Loki has been accompanied by a shapeshifting young child, Sam, whose gender is constantly called into question and who calls Loki "father" (see Sam Lokispawn). Whether Sam is truly Loki's child, a child adopted by him, or simply a construct is unknown. However, Loki has shown the child genuine kindness and affection, even going so far as to protect the child from danger, so it is unlikely that the child is merely a construct. (If Sam is a magical construct, it would be as part of a scheme so elaborate that the details and motivation behind it can only be guessed at.) Height: 6' 2". Weight: 570 lbs. Eyes: Blue Hair: Grey-brown Uniform: Green bodysuit with yellow trim, black loincloth with yellow trim, yellow boots, black cowl, yellow cape, gold bracelets, gold helmet. Strength Level: Loki possesses superhuman strength, able to lift (press) around 35 tons. Known Superhuman Powers: Loki possesses the standard attributes of the Asgardian race. He possesses superhuman strength, a high degree of imperviousness to injury, and is immune to all terrestrial diseases. Like all Asgardians, he is extremely long-lived, although not immortal. Ages ago, Loki cast a series of spells on himself which enable him to survive a beheading, living long enough to reattach his head to the rest of his body. These spells also enable him to reattach any body part that becomes severed. Loki possesses several traits not possessed by the standard Asgardian. First and foremost, Loki is able to change his shape with ease, almost instinctively. He can use this ability to take on the appearance and even gender of any being, although in most cases he does not gain their special abilities. On at least one occasion, he transformed himself into a female horse, which he was obliged to stay in while pregnant with Slepnir. Loki is also one of the most skilled sorcerers in the Asgardian Nine Worlds, although he is not the most powerful (Odin and Frigga are said to be more powerful). His skills are such that he is able to reshape matter, read and control minds, shape energy shields, fire energy bolts, levitate objects, fly at great speeds, and even augment the abilities of other beings. (This is not a complete listing of his potential abilities, just a small sample of what he has accomplished in the past.) Other Abilities: Loki is a master manipulator and con artist. Storm: Loki is my friend. He would not lie. Wolverine: Storm, he's the god of lies. That's all he does! Uncanny X-Men Annual #9 1,930 points Attributes: ST 34/220 [30*]; DX 12 [40]; IQ 14 [80]; HT 12 [20]. Secondary Characteristics: Dmg 3d+2/6d (23d/25d); BL 231 lbs (5 tons); HP 34/220 [0]; Will 16 [10]; Per 14 [0]; FP 12 [0]; Basic Speed 6 [0]; Basic Move 6 [0]; Dodge 9. Languages: Old Norse (Native) [0]. Cultural Familiarities: Asgardian (Native) [0]; Western [1]. Advantages: Ally (Sam Lokispawn, alleged offspring; 50% starting points) (9) [2]; Appearance (Handsome) [8]; Asgardian God [575]; Body Control Talent 4 [20]; Charisma 4 [20]; Dimensional Gate/3 [30]; Elastic Skin (Link: Morph, +10%; Magical, -10%) [20]; Energy/3 [60]; Hard to Kill 4 [8]; Hard to Subdue 4 [8]; Hermaphromorph (Link: Morph, +10%; Magical, -10%) [5]; Indomitable [15]; Injury Tolerance (Independent Body Parts) (Reattachment Only, -50%; Magical, -10%) [14]; Magery 4 [45]; Matter/4 [80]; Mind/4 [80]; Morph (Extra Morphing Capacity: 90 points; Link: with Elastic Skin and Hermaphromorph, Can be used separate from them, +20%; Reduced Time 3, +60%; Magical, -10%) [260]; No Low TL 5 [25]; Omnilingual [40]; Rapid Healing [5]; Smooth Operator 4 [60]; Social Chameleon [5]; Space/2 [40]; Status 6 [25§]; Super ST +12/+200 [40]; Unaging (Temporary Disadvantage: Maintenance: 1 person Monthly (Apples of Idunn), -5%) [15]; Unkillable 1 (Magical, -10%) [45]; Versatile [5]; Voice [10]; Wealth (Filthy Rich) [50]. Perks: Disarming Smile [1]; Haughty Sneer [1]; Supersuit [1]. Disadvantages: Code of Honor (Gentleman's) [-10]; Compulsive Lying (12) [-15]; Dependent (Sam Lokispawn, alleged offspring; No more than 50%; Loved One) (12) [-20]; Jealousy [-10]; No Extended Lifespan [-10]; Origins Magnet [-15]; Reputation (Scoundrel) -2 (Everyone; Almost All the Time) [-10]; Selfish (9) [-7]; Social Stigma (Criminal Record) [-5]; Trickster (9) [-22]; Vow ("I will not harm or pull any malicious pranks on anyone who is a member of or associated with the House of Odin") (Major Vow; Involuntary) [-15]. Quirks: Always Looks For Loopholes [-1]; Broad-Minded [-1]; Careful [-1]; Treats Everything Like A Game [-1]. Skills: Alchemy/TL3 (VH) IQ+0 [8] 14; Body Language (Human/Asgardian) (A) Per+1 [4] 15; Bow (A) DX+0 [2] 12; Broadsword (A) DX-1 [1] 11; Carousing (E) HT+6 [4] 18#; Connoisseur (Visual Arts) (A) IQ+0 [2] 14; Current Affairs/TL8 (High Culture) (E) IQ+0 [1] 14; Current Affairs/TL8 (Pop Culture) (E) IQ+0 [1] 14; Dancing (A) DX+0 [2] 12; Detect Lies (H) Per+4 [3] 18#₯; Dimensional Gate (VH) IQ+1 [1] 15∫; Energy (VH) IQ+11 [36] 25∫; Escape (H) DX+0 [4] 12; Fast- Talk (A) IQ+11 [20] 25#€; Gambling (A) IQ+2 [8] 16; Games (Card Games) (E) IQ+2 [4] 16; Games (Chess) (E) IQ+2 [4] 16; Innate Attack (Beam) (E) DX+3 [8] 15; Intimidation (A) Will+9 [20] 25#; Law (Contracts) (H) IQ+4 [20] 18; Lockpicking/TL3 (A) IQ-1 [1] 13; Matter (VH) IQ+11 [36] 25∫; Mimicry (Animal Sounds) (H) IQ+1 [2] 15€; Mimicry (Speech) (H) IQ+1 [2] 15€; Mind (VH) IQ+6 [16] 20∫; Observation (A) Per+0 [2] 14; Poetry (A) IQ+0 [2] 14; Politics (A) 171 IQ+6 [2] 20#€; Propaganda/TL3 (A) IQ+1 [4] 15; Psychology (Human/Asgardian) (H) IQ+2 [12] 16; Public Speaking (A) IQ+10 [2] 24#€Ή; Riding (Equines) (A) DX-1 [1] 11; Savoir-Faire (High Society) (E) IQ+6 [4] 20#; Sex Appeal (Human/Asgardian) (A) HT+10 [2] 22#€²; Shapeshifting (H) IQ+2 [1] 16³; Shield (E) DX+1 [1] 13@; Shield (Force) (E) DX+2 [4] 14; Sleight of Hand (H) DX+2 [12] 14; Space (VH) IQ+1 [1] 15∫; Stealth (A) DX+2 [8] 14; Streetwise (A) IQ+4 [2] 18#; Teamster (Equines) (A) IQ-1 [1] 13; Thaumatology (VH) IQ+6 [16] 20∫; Ventriloquism (H) IQ+0 [4] 14. Techniques: Impersonate (Mimicry (Speech)) (A) def+3 [3] 15. Starting Spending Money: $400,000. * Includes +12/+200 from Super ST. Upgraded from Appearance (Attractive), part of Asgardian God. Upgraded from Super ST +11/+150, part of Asgardian God. § Includes +1 from Wealth (Filthy Rich). # Includes +4 from Smooth Operator. ₯ Defaulted from Psychology (Human/Asgardian). ∫ Includes +4 from Magery. € Includes +2 from Voice. Ή Includes +4 from Charisma. ² Includes +4 from Appearance. ³ Includes +4 from Body Control Talent. @ Defaulted from Shield (Force). |
Paul Naschy's Pit Bull
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| Post #3 Tuesday Jan 3 2012, 04:25 PM | VilaWolf |
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Name: Sherlock Holmes (circa 1890) Race: Human Attributes [270] ST 15 [50] DX 13 [60] IQ 16 [120] HT 13 [30] HP 15 Will 16 Per 18 [10] FP 13 Basic Lift 45 Damage 1d+1/2d+1 Basic Speed 6.5 Basic Move 6 Ground Move 6 Water Move 1 Social Background TL: 6 [0] Cultural Familiarities: Western (Native) [0]. Languages: English (Native) [0]; French (Accented) [4]. Advantages [55] Ally (specify) (75% of starting points) (15 or less) [9] Contact (Police) (Effective Skill 12) (Usually Reliable; 12 or less) [4] Eidetic Memory [5] Independent Income (5) [5] Reputation (Famed Sleuth) (3) (Almost everyone; All the time) [15] Resistant (Poisons) (Occasional) (+3) [3] Status (0) [0] Wealth (Comfortable) [10] Disadvantages [-70] Addiction (Cocaine) (Cheap) (Highly addictive; Legal) [-5] Addiction (Solving Mysteries) (Cheap) [-5] Addiction (Tobacco) (Cheap) (Highly addictive; Legal) [-5] Code of Honor (Gentleman P.I.) [-5] Code of Honor (Justice) [-10] Enemy (Moriarty's Organization) (medium-sized group, some formidable or super-human) (9 or less) [-30] Odious Personal Habit (Aristocratic) (-1) [-5] Overconfidence (12 or less) [-5] Quirks [-5] Careful [-1] Enjoys subtle digs at rivals [-1] Habit (Tells people he meets things about themselves) [-1] Nosy [-1] Trademark "My Name, is Sherlock Holmes (wait for terrified recognition)" [-1] Skills [115] Acting IQ/A - IQ+0 16 [2] Animal Handling (Equines) IQ/A - IQ-1 15 [1] Boxing DX/A - DX+1 14 [4] Camouflage IQ/E - IQ+0 16 [1] Chemistry/TL6 IQ/H - IQ-1 15 [2] Climbing DX/A - DX-1 12 [1] Detective! IQ/WC - IQ+2 18 [48] Diplomacy IQ/H - IQ+3 19 [16] Disguise/TL6 (Human) IQ/A - IQ-1 15 [1] Expert Skill (London Train Schedule) IQ/H - IQ-2 14 [1] Expert Skill (Muds of England) IQ/H - IQ-1 15 [2] Expert Skill (Tobbaco Ashes) IQ/H - IQ-1 15 [2] Fast-Talk IQ/A - IQ+1 17 [4] First Aid/TL6 (Human) IQ/E - IQ+0 16 [1] Fishing Per/E - Per+0 18 [1] Geology/TL6 (Earthlike) IQ/H - IQ-2 14 [1] Guns/TL6 (Pistol) DX/E - DX+1 14 [2] Guns/TL6 (Shotgun) DX/E - DX+0 13 [1] Mathematics/TL6 (Applied) IQ/H - IQ-2 14 [1] Merchant IQ/A - IQ-1 15 [1] Naturalist (Earth) IQ/H - IQ-2 14 [1] Navigation/TL6 (Land) IQ/A - IQ-1 15 [1] Observation Per/A - Per+1 19 [4] Physician/TL6 (Human) IQ/H - IQ-2 14 [1] Physiology/TL6 (Human) IQ/H - IQ-2 14 [1] Poisons/TL6 IQ/H - IQ-2 14 [1] Public Speaking IQ/A - IQ-1 15 [1] Riding (Equines) DX/A - DX+0 13 [1] Saber DX/A - DX-1 12 [1] Survival (Moors (swampland)) Per/A - Per-1 17 [1] Swimming HT/E - HT+0 13 [1] Tracking Per/A - Per+0 18 [2] Weather Sense IQ/A - IQ-1 15 [1] Wrestling (Baritsu) DX/A - DX+1 14 [4] Writing IQ/A - IQ-1 15 [1] Stats [270] Ads [55] Disads [-70] Quirks [-5] Skills [115] = Total [365] |
Paul Naschy's Pit Bull
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| Post #4 Tuesday Jan 3 2012, 10:56 PM | VilaWolf |
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GURPS Mysteries (4th Ed) GENIUS DETECTIVE 215 points The fish that you have tattooed immediately above your right wrist could only have been done in China. I have made a small study of tattoo marks and have even contributed to the literature on the subject. That trick of staining the fishs scales a delicate pink is quite peculiar to China. When, in addition, I see a Chinese coin hanging from your watch-chain, the matter becomes even more simple. Sherlock Holmes, The Red-Headed League You are a famous detective intuitive, creative, and rational with abilities at deduction and analysis that confound your less-witty peers. You may be a master of disguise, able to blend in to any setting from seamens tavern to the royal court. You may have charm and wit enough to persuade the most recalcitrant suspect to betray his innermost secrets. Often you are not particularly handsome or athletic. If you need someone to carry a firearm or engage in a brawl, you may well have a stalwart sidekick at your side who also jots down your deeds for posterity. Attributes: ST 10 [0]; DX 10 [0]; IQ 17 [140]; HT 10 [0]. Secondary Characteristics: Dmg 1d- 2/1d; BL 20 lbs.; HP 10 [0]; Will 17 [0]; Per 19 [10]; FP 10 [0]; Basic Speed 5 [0]; Basic Move 5 [0]. Advantages: Ally (75% point total, 15 or less) [9]; Contact (Police, 12-, available on 12-, usually reliable) [4]; Independent Income [5]; Reputation +3 (Famed Sleuth, almost everyone, all the time) [15]; Status +1 [5]; Wealthy [20]. Disadvantages: Code of Honor (Gentleman P.I.) [-5]; Overconfidence [-5]; any appropriate physical disadvantage such as Addiction, Compulsion, Odious Personal Habit, Overweight, or Unfit [-30]. Primary Skills: Criminology/TL (A) IQ-1 [1]-16; Detect Lies (H) Per-1 [2]-18; Diplomacy (H) IQ+3 [16]-20; Fast- Talk (A) IQ+3 [12]-20; Public Speaking (M/A) IQ-1 [1]-16. Secondary Skills: Acting (A) IQ-1 [1]-16; Disguise (A) IQ-1 [1]-16; Writing (A) IQ-1 [1]-16; and 9 points from languages, medical skills (particularly First Aid and Poisons), scientific skills (particularly Forensics and Research), hobbies, and various esoteric knowledge skills. Background Skills: A total of 3 points in Administration (A); Brawling (E); Guns (Pistol) (E); or Wrestling (A). Equipment: None needed. A deerstalker hat, pipe, cloak, and magnifying glass are iconic. Classic Examples: Lt. Columbo, Sherlock Holmes, Hercule Poirot, Nero Wolfe. Customization Notes: The key features of the genius detective are high IQ, Perception, and excellent social skills. A bright, but not genius-level ally who is more physically fit and has some combat skills is common. Intimidation and Interrogation skills are rare. This version is cinematic. Eidetic Memory could be added for an even more cinematic character. If you reduce the IQ, you can represent more realistic detectives like Lt. Columbo. |
Paul Naschy's Pit Bull
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12:41 AM Jul 11