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Animate Dead bug
Topic Started: Apr 28 2006, 09:57 PM (253 Views)
AwaKening
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If you undead players hadn't noticed already, animate dead only seemed to make the units invulnerable half of the time. I changed something in the trigger attempting to fix it but only made it worse. I then forgot to fix it before I released 4.2, so you'll have to deal with it until 4.2b

I've already retyped the entire trigger rather than fixing a broken one, and it works perfect. I just want to find any other balance issues and bugs I missed before I release 4.2b.
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