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| Some 1.01 bugs | |
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| Tweet Topic Started: Jun 7 2006, 01:50 PM (619 Views) | |
| BDSM | Jun 7 2006, 01:50 PM Post #1 |
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Sadistic Bastard
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No way I can remember all of them I saw but... - Omnislash item doesn't work right ... level 1 dummy and all ... hero had transparency afterwards ... not even sure if it and the regular omnislash did any damage - Up/down broke after resetting heroes a lot; not entirely, but my 5th hero was permanently stuck as 5th in the array, but looked as if 1st; rest were ok - The random bonus item is not stuck on a hero once used; can give to each hero and get an ogre magi - Can still get the random bonus items: buy, random, kill, pick, buy next, etc. There's more. I just can't remember them. |
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| AwaKening | Jun 7 2006, 03:04 PM Post #2 |
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How do ya like me now
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Ouch, some of those could be nasty. Thanks. On the glyph of purification (random bonus item), you are saying that the cooldown resets when moved to another hero? I could have sworn that I fixed that random item exploit in 4.0, but maybe I changed something when I added in repick and sell. Thanks again for the reports. |
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| BDSM | Jun 8 2006, 06:51 PM Post #3 |
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Sadistic Bastard
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In regards to the glyph, summoning the ogre magi did not lock the item in place (as with the other bonuses). The cooldown remained for each hero; however, each hero could summon an ogre. |
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| AwaKening | Jun 8 2006, 08:27 PM Post #4 |
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How do ya like me now
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It's fixed now. I just released new version today and fixed a lot of other bugs I found too. Mostly with -ar mode and repicks. |
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| EaThRal | Jun 8 2006, 09:33 PM Post #5 |
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Lord of the Post
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I have noticed in 1.02 version that the random bonus racial item you get loses the purification on some heros. I had it on my Alchemist and when I casted his rage mode thing it took away the purification ability. I had to drop the item and pick it up everytime just to get it back. Also not sure maybe it changed but I was going all random and I was getting all my random items up until I got my bonus racial item then after that i randomed 2 other heros and got no random items for either of them. |
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Later, EaThRal Winning isn't everything, but wanting to win is. | |
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| AwaKening | Jun 8 2006, 10:48 PM Post #6 |
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How do ya like me now
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Well, as for the bug on alchemist, I have an idea of what it might be. I believe heros that morph are losing the ability. I'll look into it for next version. The random items after 4th hero should be easy fix too. Thanks for the report. |
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| BDSM | Jun 9 2006, 09:43 PM Post #7 |
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Sadistic Bastard
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To make the ability stick through morphing heroes you'll want to make the ability permanent. That should fix it. |
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| AwaKening | Jun 9 2006, 09:59 PM Post #8 |
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How do ya like me now
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Thanks, I'll get it fixed. |
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| 35jga3 | Jun 12 2006, 04:33 AM Post #9 |
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Noob
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Hi, there's a conflict bet the hotkeys for the glyph which i noticed in 1.01. Not sure if itz fixed for 1.02 but i'd point it out anyway. For example, when the glyph is on Mk, arthas, Farseer etc, "pressing c" to activate the thunder clap, chain burn or chain lightning will instead cast the purification, which effectively nullifies the hotkey for the hero's original ability. Also, there's a "problem" with the random bouns when an ally drops and u "-take" his hero. For example, my ally has chosen his first hero or 2 heroes for that matter. Not too long after, he drops. On the other hand, I've been randoming the past few heroes (less than 4). So when i "-take" his hero. Even though its the 4th hero, random bouns no longer activates. Neither will it ever be awarded, since I have taken the "heroes that were CHOSEN by ally". There's also an interesting exploit which I noticed pertaining to the "recairnation stone" (not sure what the name is but it looks llike the refresher orb in dota and has similar ability to tauren cheiftain's lvl 6). When a player who attains the stone and intentionally destroys his castle. All his heroes will be gone except those that are holding that stone. So basically his team is eliminated while his heroes are still alive. However, those heroes that are "revived" will have invunlerable armour and hence .... HEH HEH. K thats abt it! |
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| AwaKening | Jun 12 2006, 12:41 PM Post #10 |
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How do ya like me now
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ROFL about the last bug. I could only imagine what they do running around invulnerable. I wasn't aware of the bug with the hotkey, but I'll get that fixed. As for the all random bonus, I knew it would work like that and I could possible change it, but I'm not sure I want to. There are some work arounds to get it to work, like repicking those heros and going random, but still it wouldn't work if you had more than 4. You would have to give the others above 4 to an ally and then have him return them, or sell them. I'll figure something out with this for next version for sure. Thanks for the reports. |
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6:29 PM Jul 10