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Battle of the TV Networks: Brainstorming
Topic Started: Oct 11 2013, 12:57 PM (460 Views)
Dubb
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That's what she said
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I'm thinking about developing a game for us that would allow for players to control their own "television network" and battle one another for ratings dominance.

The basic idea is you create your own network and try to slot your line up with the best shows to out perform the other networks.

I'm still working to come up with the exact details of how it would work, but basically you the player would be responsible for slotting your line up prior to a season. For now, we'd break it down into Falls Seasons and Spring Seasons. Some shows you might only run in the fall, some only in the spring, or in both seasons.

Each show would have a "popularity" rating that would be used to determine the "demo" rating for that week. Since demo is the most important to advertisers, that's how your success will be measured. The better you do in ratings, the more money you will have available to you to bid on future shows and other special events that I might throw into the game (for example: the Olympics)

You will also be able to cancel any shows that don't perform well, and so on and so forth.

Like I said, I'm still developing how it will be run...but I do have some general questions to see what people would be most interested in.

1 - If you were playing this, would you want us to use REAL current TV shows, REAL TV shows that have ever existed (with the idea that they're all starting from season 1), or FICTIONAL shows that we can all brainstorm to create a list of to choose from (I'd create a thread similar to my Vince Russo suggestions thread where anyone can create a premise for a pilot that the players could then select when we start the game).

2 - How much scheduling would you want to do. We could just do PRIME TIME Only, Prime Time/Late Night (so until 12:30 or so)

3 - How would we determine who gets the rights to each shows when we first start out. We could either do a draft OR we could start with everyone having say 100 million to play with and each person could PM me bids for each show they'd be interested in (this is especially relevant if we do real shows), which could result in some negotiations and such.


Let me know if A. You'd be interested in such a game, B. Your thoughts on the questions above and any other questions or input you might have on how the game would be run.
Edited by Dubb, Oct 11 2013, 02:36 PM.
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MSC
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1 - I'd say real or fictional works
2 - I'd say start with prime time only and expand if interest/activity warrants it

I'd be interested, but my biggest question is how ratings would be determined. Would you also do demographic breakdowns (i.e. age, sex, etc.)
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Dubb
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That's what she said
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I'm still working on exactly how to determine ratings. And I'd only give one rating, and that's for the 18-49 demographic rating that is so valued by advertisers.

My original thought was ratings based on rolls of a 6 sided dice. Let's say I do the "popularity" system based on stars. The most popular shows would be ***** (five stars). I could roll a dice 5 times, average them together and get the rating. So a roll of 4 3 2 4 2 would mean the rating for that show was a 3.0. The idea being that the more rolls you get, the better chance you get at having higher rolls to inflate your average...but if a show is a * (one star) popularity, it only takes one roll to get a 6.0 and have a huge rating, which clearly wouldn't make sense. So that idea might be out the window.

I'll keep working at it until I come up with a good formula...I'm open to suggestions.
Edited by Dubb, Oct 11 2013, 01:20 PM.
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cubshater
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1 - I like the idea of real current TV shows
2 - Prime Time and Late Night would be more interesting, but if it's easier to just do Prime Time that would be okay too.

I would be in to play.

I don't think your dice plan above is doable, because having more rolls simply means that the more popular shows will tend to have averages closer to 3.5 (since 3.5 is the average of all the possibilities and more rolls means actual results will tend more to the mean). Not sure how a good formula could work though, maybe if you added a multiplier to the dice game where "better" shows would get a higher multiplier
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Mofoticon
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MSC
Oct 11 2013, 01:13 PM
1 - I'd say real or fictional works
2 - I'd say start with prime time only and expand if interest/activity warrants it

I'd be interested, but my biggest question is how ratings would be determined. Would you also do demographic breakdowns (i.e. age, sex, etc.)
This

Also, would ratings be flexible going forward and realistic? For example, if a show completely bombs right away, there'd be virtually no chance it'd be a success in the future. Would that be factored in here?

Also, would shows have a chance at getting more popular as time goes on thanks to something like syndication (BBT for example), leaving us more incentive to try to get our shows to that point?

In addition, many shows stay on the air largely due to critical success (Parks & Rec, Community) rather than ratings. Would critical success be a factor here as well?

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MPH
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OMAHA!
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Yes, going off what Cubshater went with kind of.

every show in the first year would only get one roll, or even two rolls, and they would then get averaged for their rating. after every season they could be re rated. Shows that averaged 5.0 - 6.0 would get 5 rolls, 4.0-4.9 would get 4, and so on. You could start out with a complete list of shows and have them ranked so people could pick which shows they wanted, but this would give shows that were very popular in ratings a chance to possibly decline in ratings because you would only be averaging out the top score and the low score of the five rolls. Lower rated shows would only have 2 rolls, and you would average that out too. That would give lower rated shows a chance to break out and become new hits, or possibly decline.

I just reread Mofo's, and being as we are doing seasons, shows could be rerated on a weekly basis. You could have perameters that affect the averages too. Just as in real life, certain days would actually give a bump to ratings and others would actually cause ratings to be worse. Same thing for time slots.

This would add a lot of planning and strategy into things.
Edited by MPH, Oct 11 2013, 02:04 PM.
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MSC
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I assume also we'd have some sort of "salary cap" wherein we have a certain amount of money to field 'x' number of shows. A show like Agents of SHIELD might have a higher cost due to special effects than a show like Big Bang Theory (maybe a poor example, but you get what I mean).
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Dubb
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That's what she said
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Oh, another question I wanted feedback on.

3 - How would we determine who gets the rights to each shows when we first start out. We could either do a draft OR we could start with everyone having say 100 million to play with and each person could PM me bids for each show they'd be interested in (this is especially relevant if we do real shows), which could result in some negotiations and such.

As for salary cap, I didn't really plan to incorporate production costs into anything and instead just use money as way to spend on bidding on new pilots, special events, etc...and allowing for you to allot money for "advertising" to help push a certain show and help the chance of it doing well in the ratings.
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MSC
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I would say the bidding process would probably be the most fair (that's what I was getting at with my last question).
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Dubb
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That's what she said
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7:00 PM7:30 PM8:00 PM8:30 PM9:00 PM9:30 PM10:00 PM10:30 PM
Sunday
Monday
Tuesday
Wednesday
Thursday
Friday


Just wanted to play around with the table feature here.

So here's what a prime time schedule would look like. 7:00-8:00 block would only be used on Sundays as 7:00 PM is the only day of the week that considers 7pm part of Prime Time.

Saturday's would be excluded since no original programming typically appears on Fridays.

And on the idea of tweaking the ratings structure, I would definitely come up with something to make work in the fact that Friday's typically get lower ratings.
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Dubb
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That's what she said
[ *  *  *  *  *  *  *  *  *  *  *  * ]
Mofoticon
Oct 11 2013, 01:55 PM
MSC
Oct 11 2013, 01:13 PM
1 - I'd say real or fictional works
2 - I'd say start with prime time only and expand if interest/activity warrants it

I'd be interested, but my biggest question is how ratings would be determined. Would you also do demographic breakdowns (i.e. age, sex, etc.)
This

Also, would ratings be flexible going forward and realistic? For example, if a show completely bombs right away, there'd be virtually no chance it'd be a success in the future. Would that be factored in here?

Also, would shows have a chance at getting more popular as time goes on thanks to something like syndication (BBT for example), leaving us more incentive to try to get our shows to that point?

In addition, many shows stay on the air largely due to critical success (Parks & Rec, Community) rather than ratings. Would critical success be a factor here as well?

-I'm going to work on a formula that will take into account the previous week's rating as well, thus factoring in that bomb factor.

-I'll definitely try to work in a reward for reaching it to syndication.

-The critical success thing will be difficult for me to factor in just because this game is going to involve rewarding you for having successful shows. The best I could do is try to work in a "critics choice" attribute that could help the ratings or provide some kind of boost that makes it beneficial for the network. Perhaps I can do some sort of "Emmy's" where Emmy wins could provide you with some rewards that will give you incentive to keep the critical darlings around.
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MPH
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OMAHA!
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Dubb
Oct 11 2013, 03:21 PM
Mofoticon
Oct 11 2013, 01:55 PM
MSC
Oct 11 2013, 01:13 PM
1 - I'd say real or fictional works
2 - I'd say start with prime time only and expand if interest/activity warrants it

I'd be interested, but my biggest question is how ratings would be determined. Would you also do demographic breakdowns (i.e. age, sex, etc.)
This

Also, would ratings be flexible going forward and realistic? For example, if a show completely bombs right away, there'd be virtually no chance it'd be a success in the future. Would that be factored in here?

Also, would shows have a chance at getting more popular as time goes on thanks to something like syndication (BBT for example), leaving us more incentive to try to get our shows to that point?

In addition, many shows stay on the air largely due to critical success (Parks & Rec, Community) rather than ratings. Would critical success be a factor here as well?

-I'm going to work on a formula that will take into account the previous week's rating as well, thus factoring in that bomb factor.

-I'll definitely try to work in a reward for reaching it to syndication.

-The critical success thing will be difficult for me to factor in just because this game is going to involve rewarding you for having successful shows. The best I could do is try to work in a "critics choice" attribute that could help the ratings or provide some kind of boost that makes it beneficial for the network. Perhaps I can do some sort of "Emmy's" where Emmy wins could provide you with some rewards that will give you incentive to keep the critical darlings around.
You could do something along the lines of during the dice rolls, shows that get sixes on any roll, or doubles, are considered critically acclaimed. Something like that. I am really digging this idea Dubb.
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Ron
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SIXAHS
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A. Yes I would most definitely want to play something like this.

B. 1 - I would be fine with Real or Fictional.
2 - I actually would prefer us to include the late night hour. I want my Arsenio Hall damnit!
3 - I like the PM bidding for the shows at the beginning of the game, that way everyone has an equal chance at something they might want.
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Dubb
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That's what she said
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MPH
Oct 11 2013, 03:35 PM
Dubb
Oct 11 2013, 03:21 PM
Mofoticon
Oct 11 2013, 01:55 PM
MSC
Oct 11 2013, 01:13 PM
1 - I'd say real or fictional works
2 - I'd say start with prime time only and expand if interest/activity warrants it

I'd be interested, but my biggest question is how ratings would be determined. Would you also do demographic breakdowns (i.e. age, sex, etc.)
This

Also, would ratings be flexible going forward and realistic? For example, if a show completely bombs right away, there'd be virtually no chance it'd be a success in the future. Would that be factored in here?

Also, would shows have a chance at getting more popular as time goes on thanks to something like syndication (BBT for example), leaving us more incentive to try to get our shows to that point?

In addition, many shows stay on the air largely due to critical success (Parks & Rec, Community) rather than ratings. Would critical success be a factor here as well?

-I'm going to work on a formula that will take into account the previous week's rating as well, thus factoring in that bomb factor.

-I'll definitely try to work in a reward for reaching it to syndication.

-The critical success thing will be difficult for me to factor in just because this game is going to involve rewarding you for having successful shows. The best I could do is try to work in a "critics choice" attribute that could help the ratings or provide some kind of boost that makes it beneficial for the network. Perhaps I can do some sort of "Emmy's" where Emmy wins could provide you with some rewards that will give you incentive to keep the critical darlings around.
You could do something along the lines of during the dice rolls, shows that get sixes on any roll, or doubles, are considered critically acclaimed. Something like that. I am really digging this idea Dubb.
I like this idea. Each time a 6 is rolled, you get a "critic point". At the end of each week, I can make a "Critic's Choice" list of the Critic's favorite shows.

At the end of each season, there will be bonus' given to the shows that earn the most critic points during the season.
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Dubb
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That's what she said
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So I think I've got a decent formula for determining ratings.

-Each show will start out with 4 rolls
-Each player will have "advertising bonuses" they can give to certain shows that could increase the number of rolls a show gets.
-I will take the average of the top two rolls and the average of the BOTTOM two rolls...and then average those two together to get the rating for the PREMIERE episode.
*For example, if a show gets no advertising bonus and rolls a 3-4-2-5: (5+4)/2 = 4.5. (2+3)/2=2.5. (4.5+2.5)/2=3.5

So in that example, the season premiere of this show got a 3.5 rating. Now, how do we factor that into subsequent week ratings to keep it somewhat realistic and not just a wild variety of ratings each week?

Simple (yet somewhat complicated):

I go through the same process as Week 1. If the show did not receive any advertising bonuses, we roll the dice 4 times.
2-2-3-3


Do the math here and it comes out to 2.5. We take this number and average it with week 1's 3.5 to get 3. Thus, week 2's rating will officially be a 3.0. Down -0.5 from week 1.

And just to take it a step further and see how it goes if we do another week.

Week 3's roll
1-1-3-6
=2.75

This time we'll divide average 2.75 with the other two week's official ratings of 3.5 and 3.0, to get an official rating of 3.08 (+.08).

It's a bit complicated, but it weights the ratings enough to put emphasis on the season premiere and this way, the changes from week to week aren't unrealistic jumps or drops at a time. It's a bit confusing, but I understand it and you don't have to <_<
Edited by Dubb, Oct 11 2013, 04:17 PM.
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