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Stealing Creation Rewards System To Change; 25th November 2008
Topic Started: Nov 25 2008, 04:23 PM (319 Views)
nutta owns
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wowowowowowowow >>
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We're working on a major change to the way in which the Stealing Creation rewards work, so we thought we'd let you know in advance what we're planning to do. The change will take place by the end of the year and will have the following effects:

We're aware that there was a bug in the first few days after release that let some players get a lot of points very quickly. This has since been fixed, but some players had already used it to get an unfair number of points. When we make the change, we will also bring everyone's points down to a reasonable level. A player will be able to have up to 10 tools, 10 pieces of combat equipment, and 200,000 stored points. Any more than this will be lost. So if you have more than this, now is the time to use them!

After the change, no Combat experience will be given inside the Stealing Creation minigame. Instead, the sacred clay combat equipment rewards will give experience in the same way that the tools do.

Both the tools and the combat equipment will give experience at a greater rate than at present. In fact, while you are using a sacred clay tool or piece of combat equipment, the experience you gain will be doubled! (The volatile tool will still give a little more on top of this.) On the other hand, the equipment will run out of charge a bit faster than it does now.

The reward items will not have a set number of times they can transform; instead, they will gradually lose charge as they give you experience. Up until they run out of charge, they can be changed freely. (The volatile tool works slightly differently; it will change by itself for every 10% of its total charge that is used, and if you change it deliberately it will lose some charge.)

The reward points you buy items with will work differently. At the end of a game, your personal score for that game will be converted into a reward score, and it will be this reward score that you use to buy items.
Nutta's G+A!
Back on RS.. For now :D
Feel free to add me on psn - nutta35
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cHoMpAi
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Phr33 Eggs from Y0sh1 nd Ch@n5EE
More Exp, which is good, very good! I didn't really care about the amount of points since there weren't any good rewards to begin with, which don't matter much. The new points system at the end won't affect me too much :P, and it's great to get some nice skiller exp instead of just combat experience alone B). As for the tools, giving the double experience and charges used up according to use, I don't see this as the worst idea, but more of what it should have been from the very beginning :P.

Overall, this update won't affect me too much either in a good or bad way, but it might make you want to play more! I always thought there was a flaw in the minigame :lol:.
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You can't read this on a white skin without selecting/highlighting.
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Acrossed
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>>>>>Saivs<<<<<
Atleast they <<<<Did something :D

I've never liked stealing creation.
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In-game: Saivs


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Posted Imagea cornball
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Click here for title.

i still havent playted the game yet
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Acrossed
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>>>>>Saivs<<<<<
a cornball
Nov 27 2008, 09:09 PM
i still havent playted the game yet

You should.
it's popular for a reason :D
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mkflurry122
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RANDOM MEMBER ^_^
This update sounds unfair to those who already have a lot of the new reward armor


Not that I care........

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AWESOMENESS: by Maniac9899, Battered, Eir and rAm
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NO PITY, NO REMORSE, NO FEAR!!!!!!!
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