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Wizard's Workshop
Topic Started: May 20 2010, 10:40:18 PM (800 Views)
Noname
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In Hoc Signo Vinces
Magical amulets, talismans, orbs, baubles, trinkets, and other things that probably shouldn't have such power, but do anyway. :blink:
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Serris
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General of the Great Valley
A shotgun. For those times when a wizard does not want to use magic or the creature is immune to magic.
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Noname
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In Hoc Signo Vinces
^ I'm not sure a shotgun is in the spirit of a wizard. Still, it could work in a steampunk setting. Still, Merlin with a shotgun. :lol

A figurine of a powerful being made out of an exotic material, like Quartz, jade, diamond, jade, ruby, turquoise, topaz, or porcelain.
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Serris
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General of the Great Valley
Noname,May 26 2010
12:48 AM
I'm not sure a shotgun is in the spirit of a wizard. Still, it could work in a steampunk setting. Still, Merlin with a shotgun. :lol


It works in the Insane Cafe.

Post Modern Magik.


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Nick22
Resident History Buff

yeah post modern is a whole other topic. we're talking traditional magic
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unicorn hair- just because he keeps a unicorn or other magical creature in the basement
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Noname
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In Hoc Signo Vinces
How about a Unicorn HORN? Useful for all sorts of things.

Still, if you want postmodern magic, I would suggest a magical machine that can do... whatever the story needs it too. Like Willy Wonka's chocolate factory. :rolleyes:
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Nick22
Resident History Buff

yes like if you need something that can make you -2 in age or 380.
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Noname
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In Hoc Signo Vinces
... I don't know what you are trying to say, but I'll go along with it. :blink:

How about Dragon blood? Useful for all sorts of stuff. :DD
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