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| LBT characters playing Civilization 4; This is going to be fun xD | |
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| Tweet Topic Started: May 7 2017, 05:04:45 PM (1,434 Views) | |
| Ducky123 | May 25 2017, 06:22:12 PM Post #21 |
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Polished the previous posts a little. Now everything is colourcoded (are the colours okay?) and the font is now bold because... it looks better imo ![]()
Thanks for the feedback, Sovereign. Glad to know you enjoy this a little despite knowing very little about the game. I'm always open for questions if you don't understand something though many things/concepts will become clearer as they become relevant in the game and you begin to get a feeling for it I guess. I mean, I remember playing my first game after just a short tutorial and I did pretty good until I died ![]()
hehe, thanks ![]() Close borders are always unpleasant in Civ 4... I still remember some of our games... there was no way Malte and I got along if we're neighbors ![]() As for Ducky... yeah who knows? I mean, if somebody manages to manipulate her a liiiiiiiittle bit, waking her ambitions...
Ah okay, glad you think so ![]()
To be precide, this map is based on the Big and Small mapscript so there would be some continent-like landmasses but also smaller landmasses/islands inbetween, kind of like what Ruby and Petrie started on. Indeed, Petrie didn't start at the coast. You see, Petrie is the kind of player who doesn't think too much about things I think hence I didn't quite choose the best position though his land is good everywhere so there really wasn't much I could have done wrong
Littlefoot and Cera seem to be very far from each other indeed. And yes, it is Ducky Chomper is next to. Take a virtual cookie if you like As for the others, it's hard to say where they are in relation to each other but time will tell. I've had a few "tests" trying to find a good set-up for such a game in the past months and it was always interesting where they ended up... Spike once had a whole continent for himself but it was almost completely made out of snow and ice while the others had a lot of trouble with neighbors but good land. Spike still did the poorest needless to say... and once three started right next to each other... always interesting to find out where everyone ended up...
Yeah, that's a good point. Well, let's just say that this mod is superior to the normal game in numerous ways in my opinion. It doesn't really change the gameplay (like the CavemanToCosmos mod if you've ever heard of that one... it's ridiculous, like a completely new game...) but it adds more interesting features (also looks a bit better graphically and has a few helpful tools) and allows to have more of almost anything, balancing being much better too. In the regular game, the financial trait is OP for example. If you've tried to compare what all the trait's abilities are in this mod, you'll notice they're all pretty strong on their own and you can be much more flexible with your strategy etc. I hope it is not too confusing for you ** Alright, that being said, we're up to Turn 3 so here are the next entries of those players who already got something to do (aka. those who went for a scout minus Petrie) Littlefoot 3 Ducky 3 Spike 3 Turn 3 |
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| rhombus | May 27 2017, 02:02:49 PM Post #22 |
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The Friendly Parallelogram
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Looks like things are developing nicely. Though I do wonder if the oddity of Littlefoot wanting access to fish will ever enter his mind at some point. If any of the leaf-eaters win the game they might have to live with being praised for "thinking like a sharpotooth" by Chomper.
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| Ducky123 | May 29 2017, 03:35:06 PM Post #23 |
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Haha I've been lazy these past few days because weather has been great but today it was too great (heatwave ugh) so I got to work on this again, finishing no less than 2 turns within the last 2 hours or so (+ some distraction :p). Hope you enjoy the developments ![]() Ducky 4 Petrie 4 Spike 4 Ruby 4 Turn 4 Littlefoot 5 Cera 5 Ducky 5 Chomper 5 Ali 5 Turn 5 |
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| Sovereign | May 30 2017, 10:29:54 AM Post #24 |
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Ducky
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It seems like these games start pretty slowly. Still, it's nice to see that things are steadily moving forward. The different colors were actually a nice idea to make the interface smoother. Also, I agree with Isabella that a fiendish heathen describes Spike nicely. I have played my share of strategy games so I have some kind of idea what this game is about. Actually, I've tried Civ 5 lately as I've already owned it for some time. |
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| Ducky123 | Jun 1 2017, 06:13:38 PM Post #25 |
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Well, it takes time to write 8 stories at once At the beginning, I try to take a look at everything that happens so you know what I do and why (ahem, the characters, I mean :p) but, at some point, I can't do that anymore so I'll get a bit more slacky, not mentioning every bit of micromanagement.
I own Civ 5 too, just never got to play it yet because civ 4 hasn't beeen getting boring yet The basic concept should be very similar with some exceptions (like not being able to move several units onto one tile which you can do in civ 4 (I've already had stacks of 100+ units, believe me)) )Ducky 6 Chomper 6 Ruby 6 Turn 6 I think the situation between Chomper and Ducky will be interesting to watch
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| rhombus | Jun 1 2017, 06:31:30 PM Post #26 |
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The Friendly Parallelogram
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Gee, and I thought the barrier between the leaf-eater and sharptooth languages was a barrier in communication, but I guess it has nothing on the Civ Diplomacy screen. It will be curious to see what happens with that... and with Ruby and the upcoming (and unexpected, it seems, on her part) war with Petrie. He really wants her resources...
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| Ducky123 | Jun 1 2017, 06:36:51 PM Post #27 |
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It's not like Chomper can't speak leateater... I totally get that pun though ![]() Well, Petrie won't be able to attack anytime soon. First, he needs to develop the knowledge of either swimming or flying to get over there Considering how late flight units come in this game, I daresay he'll invade with ships if he does
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| The Chronicler | Jun 1 2017, 08:01:01 PM Post #28 |
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Bionicle fan of GoF
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Things are starting to look very interesting already. My memory on Civ IV is a little rusty so correct me if I'm wrong: if a city has no military units on it, then an enemy unit can capture it just by walking into the city, right? (I'm asking because I've gotten used to how it works in Civ V, where cities don't need a garrison (though one does improve its strength), they can bombard enemy units, and they can't be captured until they loose all hitpoints (from enemy attacks and bombardments) and only then can a unit walk into the city to capture it.) Anyway, of the eight players we're following, I'm hoping to see Ruby win. She seems interested in a space victory (my preferred way to win), plus I imagine she'll be better prepared for war than Petrie, so his attempt to invade her territory may backfire on him. |
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| Ducky123 | Jun 2 2017, 09:29:13 AM Post #29 |
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That's correct You can simply walk in if there's no unit in there to protect.
Yup, Ruby is the most scientific player of the gang, that's what's fit her character best in my opinion. She didn't get a scientific leader, unfortunately so things will be a bit harder for her but her artistic trait (basically what used to the the creative one in the game without mods) might also allow her to try winning by culture. As for Petrie, yes, he may be trying to bite off more than he can chew
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| DarkWolf91 | Jun 2 2017, 02:51:59 PM Post #30 |
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Flattooth at Heart
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I've never played the game, but I'm definitely enjoying this ![]() It looks like they're off to a good start, and I'm interested to see who wins. |
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| Ducky123 | Jun 3 2017, 08:19:13 AM Post #31 |
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That's great to hear! :lol:
So am I! It'll probably take me more than a year to finish this (two or three are more realistic though) but it'll be totally worth it! None of my test games made it very far but that was because I was testing things, sometimes realising the set-up was suboptimal ![]() I'd say all of them have a chance to win, because nobody is totally screwed up right from the start (even Littlefoot's start is somewhat okay). Littlefoot 7 Cera 7 Ducky 7 Spike 7 Chomper 7 Ruby 7 Turn 7 Oh, and I think I'll try something whenever I do the next turn.. |
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| Sovereign | Jun 3 2017, 09:19:16 AM Post #32 |
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Ducky
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I hope to see an alliance between the two. It would be a shame if someone were eliminated from the game this early even if a little war always makes things more interesting. It seems like Ruby is doing well and it's great that Littlefoot is getting back into the game.
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| rhombus | Jun 3 2017, 01:11:24 PM Post #33 |
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The Friendly Parallelogram
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Looks like things are looking up for Littlefoot. On a side note, at some point the gang is going to get into a phase where they will have multiple turns of just waiting for things to happen (as happens a lot early on in our games). I almost wonder if they might strike up a song at that point as a montage of them waiting for units to be built occurs.
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| Ducky123 | Jun 4 2017, 03:16:48 PM Post #34 |
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I agree, it would be a shame indeed. Let's hope Chomper realizes the big chance of a collaboration soon though, you know Ducky... she's just too cute to say no to ![]() As for Ruby... you see how strong the expansive trait is at the start of the game there ![]()
Aye, he'll get himself a better city soon, and then maybe another one... depends on what else pops up on the map ![]()
The waiting is actually worst at the start Interesting idea though I only have something planned for Turn 10 as of right now, I'm sure you'll like it Littlefoot 8 Ducky 8 Spike 8 Chomper 8 Ruby 8 Turn 8 |
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| rhombus | Jun 4 2017, 05:14:11 PM Post #35 |
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The Friendly Parallelogram
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Well, well, well... it looks like Chomper is pondering the offer of an alliance with his swimmer friend, but his lack of an enthusiastic response might spell trouble for someone... Meanwhile, Littlefoot has an advantage at the moment in terms of science. It will be curious to see how things develop in the next few turns, especially with a certain evil swimmer's cryptic comment about me liking something in turn 10.
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| Flathead770 | Jun 5 2017, 05:26:30 PM Post #36 |
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Ducky
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I finally got the time to catch up on all of this. I've never played the civilization games before but you explain the details enough so that I'm not completely lost. The drama between Ducky and Chomper is great, with Ducky trying so hard to team up. Petrie focusing on being religious seems spot on as he's the most superstitious. Pictures of the character's reaction is also a nice touch. I've never seen a civ game play out so this will be interesting to see what unfolds. |
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| Ducky123 | Jun 8 2017, 05:59:41 PM Post #37 |
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where's a smirking emoji when you need it?
Hey, great to know you're keeping an eye on this as well. Gee, this gets kinda popular ![]()
Yep, yep, yep. I'm not quite sure myself what the result of that will be. Since I'm trying as hard as I can to block any knowlegde I have about the other players, I might make a choice that I don't expect myself. Gotta try to stay as neutral as I can and not favor Ducky over Chomper, just to give an example ![]()
That's exactly what I was thinking too ![]()
It'll be awfully slow to be fair. I'd be 10 times faster if I didn't have to document everything and write these stories, haha. But then again, you would get to see this then so what's the point then? ![]() Anyway, update time! Littlefoot 9 Cera 9 Ducky 9 Petrie 9 Chomper 9 Ali 9 Turn 9 |
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| Hypno | Jun 8 2017, 06:58:10 PM Post #38 |
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GoF's resident Sharptooth fan
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I just noticed this. This is amazing! I love historical stuff and turn-based strategy games, and mixing it with my favorite movie franchise makes everything even better! |
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| Sovereign | Jun 9 2017, 03:30:55 PM Post #39 |
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Ducky
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You have to be joyful about small things in Littlefoot's position. At least he has a peaceful start in the middle of nowhere. Chomper is really not making things easy for Ducky but we'll see if she accepts Chomper's proposal. Somehow I have a feeling that she won't... I think that we'll have a couple rather low-key turns from now in terms of development if it takes six turns to research a tech. At least diplomacy and exploration are getting really interesting.
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| Ducky123 | Jul 2 2017, 08:24:55 AM Post #40 |
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Sorry for the long wait, guys, things suddenly got very busy and I needed a break lol. This should continue with a more or less regular schedule now
Yay, another follower, glad you like this
Well, Littlefoot just hasn't met anybody YET ![]() You are right about Chomper. Let's see how you like the developments of this turn Littlefoot 10 Cera 10 Ducky 10 Spike 10' Chomper 10 Ruby 10 Turn 10 (watch out for this one! xD) I did promise that I had something special planned, right? Well, typing Turn 10 was fun to say the least I'll do this every 10 turns now!Oh, also another thing: I was thinking about replacing the boring link titles with some more exciting titles. Always give the blog entries a title, might use that one instead in the future as a little teaser to make the whole thing more interesting. Opinions?
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I mean, if somebody manages to manipulate her a liiiiiiiittle bit, waking her ambitions...





At the beginning, I try to take a look at everything that happens so you know what I do and why (ahem, the characters, I mean :p) but, at some point, I can't do that anymore so I'll get a bit more slacky, not mentioning every bit of micromanagement.

On a side note, at some point the gang is going to get into a phase where they will have multiple turns of just waiting for things to happen (as happens a lot early on in our games). I almost wonder if they might strike up a song at that point as a montage of them waiting for units to be built occurs.
Meanwhile, Littlefoot has an advantage at the moment in terms of science. It will be curious to see how things develop in the next few turns, especially with a certain evil swimmer's cryptic comment about me liking something in turn 10.

9:35 AM Jul 11