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Dominant Archetypes
Topic Started: Aug 5 2005, 07:36 PM (312 Views)
Vampire Lord
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Dear reader, I'm taking a break from editing TMR just for you to write this article. Today's article will cover the dominant archetypes in today's metagame. The new banlist will soon be upon us, so I'd better write this article before it loses all relevance :). There are 5 groupings of decks I'm going to cover.

The Dominant Decktypes
We'll start with the Dominant Decktypes. These are the decks that win the tournaments and that most people use. The two leading decktypes in today's metagame are Goat Control and Chaos-Warrior. Goat Control is a Chaos variant that seeks to abuse Scapegoat and Metamorphosis to bring out the mighty Thousand-Eyes Restrict. It typically runs 5 Lights and 5+ Darks in addition to cards like Tribe-Infecting Virus, DD Assailant, Sinister Serpent, etc.

Chaos-Warrior is a Chaos variant based off of the Warrior-subtype, which has more support than any other. Mighty cards like Blade Knight, DD Warrior Lady, The Warrior Returning Alive, etc. make this an extremely powerful and potent decktype.

Tier 1
Zombies, Gravekeepers, Warriors, Burn, Soul Control, and Non-Dominant Chaos Variants make up this section. Tier 1 decks are viable, less-seen archetypes that can often Top 8 at major tournaments and win local tournaments. Zombies have extreme speed, swarming power, and recursion in the form of Book of Life and the typical recursion cards. Gravekeepers are a great anti-meta decktype that posess swarming, the best Field Spell in the game, and their own special recursion in the form of Rite of Sprite. Warriors swarm just as effectively as Gravekeepers and Zombies with The Warrior Returning Alive, Reinfocements of the Army, Marauding Captain, etc. Burn remains effective despite Des Wombat.

Soul Control is extremely effective and uses your opponent's monsters as Tributes to summon your own high-level monsters with cards like Brain Control and Soul Exchange. Non-Dominant Chaos Variants like Hand Control have great stability and power.

It could be argued that A Legendary Ocean decks are Tier 1. I wouldn't say so. I'd say they're more Tier 1.5 – they're quite playable, and may win local tournaments, but aren't quite as powerful as the Tier 1 dectypes.

After Cybernetic Revolution, Machine decks will without question become Tier 1, and Machine-Chaos decks may well become dominant! Until then, they're at the same level as ALO.

Mill decks and OTK decks like Cyber Stein and Summoner of Illusions could fall anywhere between Tier 1 and Tier 2. They're unstable, but they can sometimes win local tournies. I'm not sure where to classify them.

Tier 2
These are casual-competitive decks. Dragons, Harpies, XYZ, and other decktypes that, though not tournament worthy, do have some support belong here. Not too much to be said about this category – these decks may Top 8 at local tournies and fare well in friendly duels, but they won't be winning any major tournies any time soon.

Tier 3
Tier 3 decks are purely casual. They shouldn't be used at tournaments you want to actually win or even T8 at, but they can be quite fun. Decks in this category include Dinosaurs (they DO have Ultra Evolution Pill, after all), Dark Paladin, Dark Magician, Mokey Mokey, etc.

Utter Crap
Gate Guardian, Valkyria the Magna Warrior, 80-card decks made by little kids, and similar fall here.

I'm sure I've forgotten many decktypes, especially in Tier 2 and Tier 3. Still, this article gives a general overview of what makes up the metagame under this banlist.
--Vampire Lord
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Raging Flame Sprite
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Mokey Mokey!!! i COULD NOT stop laughing when i say mokey mokey smackdown and then king.....but on to the article

well covered. although i would say ALO decks could fit into tier 1, depending on their center
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tea'sfavoriteharumboy
KINGY EDITED YOUR TITLE
i'm just wondering where he'd put bounce and fiends...
....that was a joke up above



.....ok no it wasn't.



.....Got you again.



......or did I
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Apocolypse
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Hmm, I think bounce would be inbetween Tier 1 and 2. Fiends I say would go in Tier 2.

RFS, I agree with you on those staements.
AOL could be in the Tier 1 zone, for it definately has the potential.
And lol - Mokey Mokey Smackdown!!

Vampy, you did an excellent job on the overall over-view.
I will kill anyone who dares stand in my way of world conquest! *ehem* I mean, if I am opposed you shall indeed regret it!
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Vampire Lord
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Thanks :). Bounce is Tier 2, Fiends are Tier 2.
--Vampire Lord
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ToiletPaper101
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Yeah, Fiends don't have all that much support to my knowledge. That was a great article, Vampy. Very well thought-out. ;) *thumbs up*
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Apocolypse
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But I was thinkiing of them in a Dark Deck. They have quite a bit of support actually.
I will kill anyone who dares stand in my way of world conquest! *ehem* I mean, if I am opposed you shall indeed regret it!
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ToiletPaper101
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Oh ok. Well prove me wrong why dontcha! jk
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Apocolypse
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lol, just stating my opinion.
I will kill anyone who dares stand in my way of world conquest! *ehem* I mean, if I am opposed you shall indeed regret it!
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tea'sfavoriteharumboy
KINGY EDITED YOUR TITLE
but fiends DO havwe tons of support... winged minionm, ha desm necrofear, necromancer, night assailant, sword of dark destruction is fun in casual fiend decks.... and then there's lots more i don't have time to mention....
....that was a joke up above



.....ok no it wasn't.



.....Got you again.



......or did I
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